Kasper Hald

Orcid: 0000-0003-2201-8693

According to our database1, Kasper Hald authored at least 17 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

2014
2016
2018
2020
2022
2024
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Legend:

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Links

Online presence:

On csauthors.net:

Bibliography

2024
Automatic Trust Estimation From Movement Data in Industrial Human-Robot Collaboration Based on Deep Learning.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024

Usability Evaluation Framework for Close-Proximity Collaboration With Large Industrial Manipulators.
Proceedings of the IEEE International Conference on Robotics and Automation, 2024

Benchmark Movement Data Set for Trust Assessment in Human Robot Collaboration.
Proceedings of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
Determining Movement Measures for Trust Assessment in Human-Robot Collaboration Using IMU-Based Motion Tracking.
Proceedings of the 32nd IEEE International Conference on Robot and Human Interactive Communication, 2023

2021
Human-Robot Trust Assessment Using Top-Down Visual Tracking After Robot Task Execution Mistakes.
Proceedings of the 30th IEEE International Conference on Robot & Human Interactive Communication, 2021

"An Error Occurred!" - Trust Repair With Virtual Robot Using Levels of Mistake Explanation.
Proceedings of the HAI '21: International Conference on Human-Agent Interaction, Virtual Event, Japan, November 9, 2021

2020
Human-Robot Trust Assessment Using Motion Tracking & Galvanic Skin Response.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2020

2019
Proposing Human-Robot Trust Assessment Through Tracking Physical Apprehension Signals in Close-Proximity Human-Robot Collaboration.
Proceedings of the 28th IEEE International Conference on Robot and Human Interactive Communication, 2019

Augmented Reality Technology for Displaying Close-Proximity Sub-Surface Positions.
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019

2018
Testing Augmented Reality Systems for Spotting Sub-Surface Impurities.
Proceedings of the Human Work Interaction Design. Designing Engaging Automation, 2018

2017
Self-rehabilitation of acquired brain injury patients including neglect and attention deficit disorder with a tablet game in a clinical setting.
EAI Endorsed Trans. Pervasive Health Technol., 2017

2016
Playing to (self-)rehabilitate: a month-long randomized control trial with brain lesion patients and a tablet game.
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016

Using spatio-temporal data from trail-making tests to assess neglect.
Proceedings of the 10th EAI International Conference on Pervasive Computing Technologies for Healthcare, 2016

Ring a Bell? Adaptive Auditory Game Feedback to Sustain Performance in Stroke Rehabilitation.
Proceedings of the eHealth 360°, 2016

2015
Tracking rehabilitative progress with Fitts and starts performance measures in a tablet game for hemi-spatial neglect patients.
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015

2014
Poster: Amplitude test for input devices for system control in immersive virtual environment.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2014

2013
Low-cost 3DUI using hand tracking and controllers.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2013


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