Karolina Muszynska

Orcid: 0000-0003-3474-828X

According to our database1, Karolina Muszynska authored at least 18 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
A mobile game for learning programming: students' reactions in view of their attitudes, experiences and expectations.
Int. J. Mob. Learn. Organisation, 2023

2022
Measuring communication management performance in virtual project teams.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 26th International Conference KES-2022, 2022

2021
A bibliometric review of research on communication in virtual project teams.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 25th International Conference KES-2021, 2021

Impact of the availability of gamified e-guides on museum visit intention.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 25th International Conference KES-2021, 2021

Periodic Indicators for Graphical Monitoring of Team Communication in Information System Development Projects.
Proceedings of the Information Systems Development: Crossing Boundaries between Development and Operations (DevOps) in Information Systems (ISD2021 Proceedings), 2021

2020
Gamification of communication and documentation processes in project teams.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 24th International Conference KES-2020, 2020

2019
Visual Rule Editor for E-Guide Gamification Web Platform.
Proceedings of the 2019 Federated Conference on Computer Science and Information Systems, 2019

Communication management practices in international projects in Polish and German higher education institutions.
Proceedings of the CENTERIS 2019 - International Conference on ENTERprise Information Systems / ProjMAN 2019 - International Conference on Project MANagement / HCist 2019, 2019

2018
Communication maturity model for organizations realizing EU projects.
Proceedings of the Knowledge-Based and Intelligent Information & Engineering Systems: Proceedings of the 22nd International Conference KES-2018, 2018

Towards a Generic eGuide Gamification Framework for Tourist Attractions.
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2018

2017
Selecting Project Communication Management Software Using the Weighted Regularized Hasse Method.
Proceedings of the Information Technology for Management. Ongoing Research and Development, 2017

Project Management and Communication Software Selection Using the Weighted Regularized Hasse Method.
Proceedings of the 2017 Federated Conference on Computer Science and Information Systems, 2017

2016
Design patterns for gamification of work.
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016

Patterns of Communication Management in Project Teams.
Proceedings of the Information Technology for Management: New Ideas and Real Solutions, 2016

Project Communication Management Patterns.
Proceedings of the 2016 Federated Conference on Computer Science and Information Systems, 2016

2012
An Outline of Development Process Framework for Software based on Open-source Components.
Proceedings of the ICEIS 2012 - Proceedings of the 14th International Conference on Enterprise Information Systems, Volume 2, Wroclaw, Poland, 28 June, 2012

2011
Python and C#: a comparative analysis fromsStudents' perspective.
Ann. UMCS Informatica, 2011

Communication management in Polish IT Companies.
Ann. UMCS Informatica, 2011


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