Karl-Petter Åkesson

According to our database1, Karl-Petter Åkesson authored at least 13 papers between 1999 and 2009.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2009
Boxed Pervasive Games: An Experience with User-Created Pervasive Games.
Proceedings of the Pervasive Computing, 7th International Conference, 2009

2008
Tangible handimation real-time animation with a sequencer-based tangible interface.
Proceedings of the 5th Nordic Conference on Human-Computer Interaction 2008, 2008

Socially Intelligent Interfaces for Increased Energy Awareness in the Home.
Proceedings of the Internet of Things, First International Conference, 2008

2007
Assembling Connected Cooperative Residential Domains.
Proceedings of the Disappearing Computer, 2007

2004
Configuring the Ubiquitous Home.
Proceedings of the Cooperative Systems Design, 2004

Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home.
Proceedings of the Conference on Designing Interactive Systems: Processes, 2004

2003
"Playing with the Bits" User-Configuration of Ubiquitous Domestic Environments.
Proceedings of the UbiComp 2003: Ubiquitous Computing, 2003

2002
Designing Leisure Applications for the Mundane Car-Commute.
Pers. Ubiquitous Comput., 2002

Designing Ubiquitous Computing Games - A Report from a Workshop Exploring Ubiquitous Computing Entertainment.
Pers. Ubiquitous Comput., 2002

2001
Designing Interactive Collaborative Environments.
Proceedings of the Collaborative Virtual Environments, 2001

2000
The interactive collaborative environments laboratory.
Proceedings of the CHI '00 Extended Abstracts on Human Factors in Computing Systems, 2000

Designing storytelling technologies to encouraging collaboration between young children.
Proceedings of the CHI 2000 Conference on Human factors in computing systems, 2000

1999
Reality portals.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 1999


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