Karin B. Johansson

Orcid: 0000-0002-6171-9364

According to our database1, Karin B. Johansson authored at least 9 papers between 2019 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Why Larp?! A Synthesis Paper on Live Action Roleplay in Relation to HCI Research and Practice.
CoRR, 2024

Interactive Storytelling for Communities, Heritage and Public Engagement.
Proceedings of the Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction, 2024

Daddy, You Can Be the Fox: Designing Hybrid Playgrounds for Nature Integrated Storytelling.
Proceedings of the 13th Nordic Conference on Human-Computer Interaction, 2024

2023
Towards Advancing Body Maps as Research Tool for Interaction Design.
Proceedings of the Seventeenth International Conference on Tangible, 2023

Let's Play Something New!: Designing for Digital Malleability in Outdoor Playgrounds.
Proceedings of the 26th International Academic Mindtrek Conference, 2023

Edu-larp @ CHI.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2021
Playing Cool - Winter Weather's Influence on Location-Based Gaming.
Proc. ACM Hum. Comput. Interact., 2021

2020
Sensitizing Scenarios: Sensitizing Designer Teams to Theory.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Larping (Live Action Role Playing) as an Embodied Design Research Method.
Proceedings of the Companion Publication of the 2019 on Designing Interactive Systems Conference, 2019


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