Karen Blackmore
Orcid: 0000-0002-9111-0293
According to our database1,
Karen Blackmore
authored at least 23 papers
between 2002 and 2024.
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Bibliography
2024
Dynamic Adaptive Surveillance Training in a Virtual Environment Using Real-Time Cognitive Load and Performance.
Int. J. Serious Games, 2024
Factors Influencing Higher Education Academics' Acceptance of Augmented Reality Applications in Post-pandemic Era: Pilot Study.
Proceedings of the Extended Reality - International Conference, 2024
2022
A Novel Method of Exploring the Uncanny Valley in Avatar Gender(Sex) and Realism Using Electromyography.
Big Data Cogn. Comput., 2022
Insights from the Uncanny Valley: Gender(Sex) Differences in Avatar Realism and Uncanniness Perceptions.
Proceedings of the Computer-Human Interaction Research and Applications, 2022
Observing the Uncanny Valley: Gender Differences in Perceptions of Avatar Uncanniness.
Proceedings of the 6th International Conference on Computer-Human Interaction Research and Applications, 2022
2021
Proceedings of the ACSW '21: 2021 Australasian Computer Science Week Multiconference, 2021
2019
Developing a scholar classification scheme from publication patterns in academic science: A cluster analysis approach.
J. Assoc. Inf. Sci. Technol., 2019
Proceedings of the Entertainment Computing and Serious Games, 2019
Proceedings of the Entertainment Computing and Serious Games, 2019
2017
Correlating reaction time and nausea measures with traditional measures of cybersickness.
Displays, 2017
Proceedings of the Australasian Computer Science Week Multiconference, 2017
2016
Exploring Avatar Facial Fidelity and Emotional Expressions on Observer Perception of the Uncanny Valley.
Proceedings of the Intersections in Simulation and Gaming, 2016
Using startle probe to compare affect and engagement between a serious game and an online intervention program.
Proceedings of the Australasian Computer Science Week Multiconference, 2016
Proceedings of the Australasian Computer Science Week Multiconference, 2016
2015
Modelling Academics as Agents: An Implementation of an Agent-Based Strategic Publication Model.
J. Artif. Soc. Soc. Simul., 2015
Proceedings of the Artificial Life and Computational Intelligence, 2015
2014
Proceedings of the 2014 Conference on Interactive Entertainment, 2014
2011
2005
Proceedings of the Classification and Clustering for Knowledge Discovery, 2005
2002
Data Mining of Missing Persons Data.
Proceedings of the FSDK'02, 2002