Karan Ahuja

Orcid: 0000-0003-2497-0530

According to our database1, Karan Ahuja authored at least 55 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
EmBARDiment: an Embodied AI Agent for Productivity in XR.
CoRR, 2024

MotionTrace: IMU-based Field of View Prediction for Smartphone AR Interactions.
CoRR, 2024

PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videos.
CoRR, 2024

Hovering Over the Key to Text Input in XR.
CoRR, 2024

Augmented Object Intelligence: Making the Analog World Interactable with XR-Objects.
CoRR, 2024

Practical and Rich User Digitization.
CoRR, 2024

XDTK: A Cross-Device Toolkit for Input & Interaction in XR.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024

MobilePoser: Real-Time Full-Body Pose Estimation and 3D Human Translation from IMUs in Mobile Consumer Devices.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Demo of EITPose: Wearable and Practical Electrical Impedance Tomography for Continuous Hand Pose Estimation.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Demonstrating XDTK: Prototyping Multi-Device Interaction and Arbitration in XR.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Augmented Object Intelligence with XR-Objects.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Geometry Fidelity for Spherical Images.
Proceedings of the Computer Vision - ECCV 2024, 2024

EITPose: Wearable and Practical Electrical Impedance Tomography for Continuous Hand Pose Estimation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Intent-driven input device arbitration for XR.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
LemurDx: Using Unconstrained Passive Sensing for an Objective Measurement of Hyperactivity in Children with no Parent Input.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2023

Embracing New Horizons.
XRDS, 2023

Classroom Digital Twins.
XRDS, 2023

IMUPoser: Full-Body Pose Estimation using IMUs in Phones, Watches, and Earbuds.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
SAMoSA: Sensing Activities with Motion and Subsampled Audio.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022

Toward practical and high-fidelity user digitization in extended reality environments.
XRDS, 2022

Looking back and ahead.
XRDS, 2022

ActivityPoser: Activity driven Full-Body Pose Estimation from Sparse IMU Configurations.
Proceedings of the Symposium on Spatial User Interaction, 2022

RGBDGaze: Gaze Tracking on Smartphones with RGB and Depth Data.
Proceedings of the International Conference on Multimodal Interaction, 2022

TriboTouch: Micro-Patterned Surfaces for Low Latency Touchscreens.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

ControllerPose: Inside-Out Body Capture with VR Controller Cameras.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
CoolMoves: User Motion Accentuation in Virtual Reality.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

Toward a more empathic relationship between humans and computing systems: an interview with HUE group's Mary Czerwinski, Jina Suh, and Gonzalo Ramos.
XRDS, 2021

Making with a sustainable purpose: an interview with Matthew L. Mauriello.
XRDS, 2021

Open for contributions.
XRDS, 2021

Digital me, my smart devices and I.
XRDS, 2021

A look behind the scenes.
XRDS, 2021

TouchPose: Hand Pose Prediction, Depth Estimation, and Touch Classification from Capacitive Images.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

EyeMU Interactions: Gaze + IMU Gestures on Mobile Devices.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

PrivacyMic: Utilizing Inaudible Frequencies for Privacy Preserving Daily Activity Recognition.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Classroom Digital Twins with Instrumentation-Free Gaze Tracking.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Pose-on-the-Go: Approximating User Pose with Smartphone Sensor Fusion and Inverse Kinematics.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Vid2Doppler: Synthesizing Doppler Radar Data from Videos for Training Privacy-Preserving Activity Recognition.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Gaze-based Autism Detection for Adolescents and Young Adults using Prosaic Videos.
CoRR, 2020

Direction-of-Voice (DoV) Estimation for Intuitive Speech Interaction with Smart Devices Ecosystems.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

BodySLAM: Opportunistic User Digitization in Multi-User AR/VR Experiences.
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020

Gaze-based Screening of Autistic Traits for Adolescents and Young Adults using Prosaic Videos.
Proceedings of the 3rd ACM SIGCAS Conference on Computing and Sustainable Societies, 2020

2019
ScratchThat: Supporting Command-Agnostic Speech Repair in Voice-Driven Assistants.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

EduSense: Practical Classroom Sensing at Scale.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019

LightAnchors: Appropriating Point Lights for Spatially-Anchored Augmented Reality Interfaces.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

MeCap: Whole-Body Digitization for Low-Cost VR/AR Headsets.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

2018
GymCam: Detecting, Recognizing and Tracking Simultaneous Exercises in Unconstrained Scenes.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

EyeSpyVR: Interactive Eye Sensing Using Off-the-Shelf, Smartphone-Based VR Headsets.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

Ubicoustics: Plug-and-Play Acoustic Activity Recognition.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

2017
Convolutional neural networks for ocular smartphone-based biometrics.
Pattern Recognit. Lett., 2017

OptiDwell: Intelligent Adjustment of Dwell Click Time.
Proceedings of the 22nd International Conference on Intelligent User Interfaces, 2017

EyamKayo: Interactive Gaze and Facial Expression Captcha.
Proceedings of the Companion Publication of the 22nd International Conference on Intelligent User Interfaces, 2017

2016
SenTion: A framework for Sensing Facial Expressions.
CoRR, 2016

A preliminary study of CNNs for iris and periocular verification in the visible spectrum.
Proceedings of the 23rd International Conference on Pattern Recognition, 2016

Eye center localization and detection using radial mapping.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016

ISURE: User authentication in mobile devices using ocular biometrics in visible spectrum.
Proceedings of the 2016 IEEE International Conference on Image Processing, 2016


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