Kar-Long Chan
According to our database1,
Kar-Long Chan
authored at least 3 papers
between 2016 and 2017.
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Bibliography
2017
A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents.
Int. J. Serious Games, 2017
Proceedings of the 2017 International Symposium on Ubiquitous Virtual Reality, 2017
2016
A Hybrid Game Contents Streaming Method: Improving Graphic Quality Delivered on Cloud Gaming.
Proceedings of the Entertainment Computing - ICEC 2016, 2016