Kaouther Raies
According to our database1,
Kaouther Raies
authored at least 7 papers
between 2014 and 2018.
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Bibliography
2018
Enhancing Proficiency Acquisition in Gameplay Design: An Approach Based on Project Based Learning.
EAI Endorsed Trans. Serious Games, 2018
Towards a new requirements' definition methodology using ontologies for Pervasive Games Based Learning Systems.
EAI Endorsed Trans. Serious Games, 2018
2016
Proceedings of the Fourth International Conference on Technological Ecosystems for Enhancing Multiculturality, Salamanca, Spain, November 02, 2016
Automatic Extraction of Gameplay Design Expertise: An Approach Based on Semantic Annotation.
Proceedings of the Serious Games, Interaction and Simulation, 2016
Towards an Ontology of Requirements for Pervasive Games Based Learning Systems: A Requirements Engineering Perspective.
Proceedings of the Serious Games, Interaction and Simulation, 2016
2014
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, 2014
Proceedings of the Actes de la 2ème Journée AIM de recherche Serious Games et innovation, 2014