Kangying Cai

According to our database1, Kangying Cai authored at least 18 papers between 2002 and 2016.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2016
Surfel Set Simplification With Optimized Feature Preservation.
IEEE Access, 2016

Pattern-based 3D model compression.
Proceedings of the 2016 IEEE International Conference on Acoustics, 2016

2014
Generic 2D/3D smoothing via regional variation.
Proceedings of the IEEE International Conference on Acoustics, 2014

2012
Adaptive coding of generic 3D triangular meshes based on octree decomposition.
Vis. Comput., 2012

Tangent-plane-continuity maximization based 3D point compression.
Proceedings of the 19th IEEE International Conference on Image Processing, 2012

Efficient Progressive Compression of 3D Points by Maximizing Tangent-Plane Continuity.
Proceedings of the 2012 Data Compression Conference, Snowbird, UT, USA, April 10-12, 2012, 2012

2011
Probability model-adaptive coding of point clouds with octree decomposition.
Proceedings of the SIGGRAPH Asia 2011 Posters, Hong Kong, December 12-15, 2011, 2011

2010
Real-time coherent stylization for augmented reality.
Vis. Comput., 2010

Robust discovery of partial rigid symmetries on 3D models.
Proceedings of the ACM SIGGRAPH ASIA 2010 Sketches, 2010

An entropy coding method for floating-point texture coordinates of 3D mesh.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2010), May 30, 2010

2009
Compression of massive models by efficiently exploiting repeated patterns.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2009

Exploiting repeated patterns for efficient compression of massive models.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry, 2009

2007
Representing Appearance of Ancient Japanese Drawing Named Ukiyo-e.
Proceedings of the 8th International Symposium on Virtual Reality, 2007

Measurement of Reflection Properties in Ancient Japanese Drawing Ukiyo-e.
Proceedings of the Computer Vision, 2007

2006
Progressive out-of-core compression based on multi-level adaptive octree.
Proceedings of the Proceedings VRCIA 2006 ACM International Conference on Virtual Reality Continuum and its Applications, 2006

2003
A Single-pass Approach to Adaptive Simplification of Out-of-core Models.
Int. J. Image Graph., 2003

2002
An Adaptive Sampling Scheme for Out-of-Core Simplification.
Comput. Graph. Forum, 2002

Detail calibration for out-of-core model simplification through interlaced sampling.
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002


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