Kamila Rios da Hora Rodrigues

Orcid: 0000-0001-9176-8709

According to our database1, Kamila Rios da Hora Rodrigues authored at least 37 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of six.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2024
Case Study: End users in recovery from substance use disorders as designers and developers of digital games with therapeutic potential.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Early accessibility testing - an automated kit for Android developers.
Proceedings of the 29th Brazilian Symposium on Multimedia and the Web, 2023

Once upon a time... you! A game to support health professionals in the treatment of children with chronic diseases, helping them to express their feelings.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Design of Therapeutic Digital Games that Support Dialogue with Children about Death.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Analyzing the Results of a Gerontology Data Collection Instrument - How do Specialists and Non-specialists Interpret the Data?
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Towards Design Guidelines for IoT Applications considering Elderly Users.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

How to promote empathy in games? An analysis of the structural elements to be considered in the interaction design.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

A framework to support the development of empathic games.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Gender Nuances in Human-Computer Interaction Research.
Proceedings of the XXII Brazilian Symposium on Human Factors in Computing Systems, 2023

Analyzing College Student Dropout Risk Prediction in Real Data Using Walk-Forward Validation.
Proceedings of the Intelligent Systems - 12th Brazilian Conference, 2023

2022
An Interface for Visualizing Applied Interventions Data through Mobile Devices.
Proceedings of the WebMedia '22: Brazilian Symposium on Multimedia and Web, Curitiba, Brazil, November 7, 2022

Human-ChatBot Interaction: measuring the psychophysiological reactions of chatbot users.
Proceedings of the WebMedia '22: Brazilian Symposium on Multimedia and Web, Curitiba, Brazil, November 7, 2022

Building your own games: A platform for authoring digital games.
Proceedings of the 21st Brazilian Symposium on Computer Games and Digital Entertainment, 2022

Telling your own story: design and evaluation of a storytelling mechanic in a platform for serious games authoring.
Proceedings of the 21st Brazilian Symposium on Human Factors in Computing Systems, 2022

A Systematic Mapping Study of Emotional Response Evaluation Instruments.
Proceedings of the HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction, 2022

The Use of Digital Reports to Support the Visualization and Identification of University Dropout Data.
Proceedings of the Human Interface and the Management of Information: Visual and Information Design, 2022

EmoFrame: Prototype of a Framework to Assess Users' Emotional Responses.
Proceedings of the HCI International 2022 - Late Breaking Papers. Design, User Experience and Interaction, 2022

Empirical Studies Aimed at Understanding Conversational Recommender Systems and Accessibility Aspects.
Proceedings of the HCI International 2022 - Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging, 2022

2021
Guidelines for the Sustainable Development of Computing Technology.
Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021

Human-Centred Technology for Sustainable Development Goals - Workshop Results.
Proceedings of the Sense, Feel, Design - INTERACT 2021 IFIP TC 13 Workshops, Bari, Italy, August 30, 2021

Jungle party: a game about loss and grief.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Revisiting Empathy Games Concept from User Comments Perspective.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Emotional Responses to Font Types and Sizes in Web Pages.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Interactive protocol for acquisition of migraine diaries with a mobile app and machine learning data analysis.
Proceedings of the IHC '21: XX Brazilian Symposium on Human Factors in Computing Systems, 2021

Rufus - Uma Plataforma de Autoria para Jogos Digitais Terapêuticos.
Proceedings of the CLIHC 2021: X Latin American Conference on Human Computer Interaction, 2021

2020
Interpreting posts in empathic games: assumptions for a conceptual framework.
Proceedings of the IHC '20: XIX Brazilian Symposium on Human Factors in Computing Systems, 2020

2019
SemTh: an approach to the design of therapeutic digital games.
Proceedings of the 18th Brazilian Symposium on Human Factors in Computing Systems, 2019

EPARS: elderly physical activity reminder system using smartphone and wearable sensors.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019

2018
Towards a Semiotic-Based Approach to the Design of Therapeutic Digital Games.
Proceedings of the Digitalisation, Innovation, and Transformation, 2018

2016
An Interaction Modeling Language for Therapeutic Applications.
Proceedings of the 15th Brazilian Symposium on Human Factors in Computer Systems, 2016

2014
FrAMC-i: Um framework de apoio à produção de conteúdo multimídia complementar interativo.
PhD thesis, 2014

Oportunidades de pesquisa na área de interação humano-computador com vistas à sustentabilidade.
Proceedings of the 13th Brazilian Symposium on Human Factors in Computing Systems, 2014

Heuristics for Assessing Emotional Response of Viewers during the Interaction with TV Programs.
Proceedings of the Human-Computer Interaction. Theories, Methods, and Tools, 2014

Assessing the Elderly's Emotional Responses while Interact with Movies Enriched with Additional Multimedia Content.
Proceedings of the Universal Access in Human-Computer Interaction. Aging and Assistive Environments, 2014

A Systematic Review of Sustainability and Aspects of Human-Computer Interaction.
Proceedings of the Human-Computer Interaction. Applications and Services, 2014

2013
Interaction of the Elderly Viewer with Additional Multimedia Content to Support the Appreciation of Television Programs.
Proceedings of the Human-Computer Interaction. Users and Contexts of Use, 2013

2012
FIND: facilitating the identification of intervals and moments for incorporation of additional content in continuous media.
Proceedings of the Brazilian Symposium on Multimedia and the Web, 2012


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