Kai Kunze
Orcid: 0000-0003-2294-3774Affiliations:
- Keio University, Japan
According to our database1,
Kai Kunze
authored at least 252 papers
between 2003 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the Eighteenth International Conference on Tangible, 2024
"Speech is Silver, Silence is Golden " Analyzing Micro-communication Strategies between Visually Impaired Runners and their Guides.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Proc. ACM Comput. Graph. Interact. Tech., August, 2023
ACM Trans. Comput. Hum. Interact., February, 2023
'I am both here and there' Parallel Control of Multiple Robotic Avatars by Disabled Workers in a Café.
CoRR, 2023
Proceedings of the 13th International Conference on the Internet of Things, 2023
Proceedings of the 13th International Conference on the Internet of Things, 2023
Soma Express Kit: Understanding the Somaesthetic Experience of People with Visual Impairment: Soma Express Kit.
Proceedings of the 13th International Conference on the Internet of Things, 2023
Ubicomp Tutorial - UbiCHAI - Experimental Methodologies for Cognitive Human Augmentation.
Proceedings of the Adjunct Proceedings of the 2023 ACM International Joint Conference on Pervasive and Ubiquitous Computing & the 2023 ACM International Symposium on Wearable Computing, 2023
Towards Embodying Emotions in Play with Neurodivergent Children using Haptic Technologies.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
First Bite/Chew: distinguish different types of food by first biting/chewing and the corresponding hand movement.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
"I am both here and there" Parallel Control of Multiple Robotic Avatars by Disabled Workers in a Café.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
Towards Enhancing a Recorded Concert Experience in Virtual Reality by Visualizing the Physiological Data of the Audience.
Proceedings of the Augmented Humans International Conference 2023, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
Proceedings of the Augmented Humans International Conference 2023, 2023
Affective Umbrella - A Wearable System to Visualize Heart and Electrodermal Activity, towards Emotion Regulation through Somaesthetic Appreciation.
Proceedings of the Augmented Humans International Conference 2023, 2023
2022
NapWell: An EOG-based Sleep Assistant Exploring the Effects of Virtual Reality on Sleep Onset.
Virtual Real., 2022
"Nah, it's just annoying!" A Deep Dive into User Perceptions of Two-Factor Authentication.
ACM Trans. Comput. Hum. Interact., 2022
Frisson Waves: Exploring Automatic Detection, Triggering and Sharing of Aesthetic Chills in Music Performances.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022
Human-Computer Integration: Towards Integrating the Human Body with the Computational Machine.
Found. Trends Hum. Comput. Interact., 2022
Seeing our Blind Spots: Smart Glasses-based Simulation to Increase Design Students' Awareness of Visual Impairment.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
Ethereal Phenomena - Interactive Art, Meditation, and Breathing Biofeedback: From Mind and Body Wellness Towards Self-Transcendence.
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
ImageFlowing-Enhance Emotional Expression by Reproducing the Vital Signs of the Photographer.
Proceedings of the SIGGRAPH 2022: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Emerging Technologies, Vancouver, BC, Canada, August 7, 2022
GazeSync: Eye Movement Transfer Using an Optical Eye Tracker and Monochrome Liquid Crystal Displays.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22 - 25, 2022, 2022
ThermalDrive - Towards Situation Awareness over Thermal Feedback in Automated Driving Scenarios.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22 - 25, 2022, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Towards Underwater Augmented Reality Interfaces to Improve the Navigation Experience.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Embodied Noise - Towards Augmenting the Dart-Throwing Practice over a Sleeve with Randomized Haptic Actuation.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
Towards Applying Pneumatic Gel Muscles to Augment Plantar Flexor Muscle Stretching for Children with Cerebral Palsy.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022
2021
Investigating Usability and User Experience of Individually Verifiable Internet Voting Schemes.
ACM Trans. Comput. Hum. Interact., 2021
Boiling Mind: Amplifying the Audience-Performer Connection through Sonification and Visualization of Heart and Electrodermal Activities.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Frisson Waves: Sharing Frisson to Create Collective Empathetic Experiences for Music Performances.
Proceedings of the SA '21: SIGGRAPH Asia 2021 Emerging Technologies, Tokyo, Japan, December 14, 2021
BridgedReality: A Toolkit Connecting Physical and Virtual Spaces through Live Holographic Point Cloud Interaction.
Proceedings of the SIGGRAPH Asia 2021 Posters, Tokyo, Japan, December 14-17, 2021., 2021
ThermoQuest - A Wearable Head Mounted Display to Augment Realities with Thermal Feedback.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Exploring Collective Physiology Sharing as Social Cues to Support Engagement in Online Learning.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Affective Umbrella - Towards a Novel Sensor Integrated Multimedia Platform Using Electrodermal and Heart Activity in an Umbrella Handle.
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Tunnel Vision - Dynamic Peripheral Vision Blocking Glasses for Reducing Motion Sickness Symptoms.
Proceedings of the ISWC 2021: Proceedings of the 2021 ACM International Symposium on Wearable Computers, 2021
Eyewear 2021 The Forth Workshop on Eyewear Computing - Augmenting Social Situations and Democratizing Tools.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
Poster: A Participatory Workshop to Design Vibrothermal Haptics of a Smart Fidget Surface for Remote Workers.
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
Proceedings of the UbiComp/ISWC '21: 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2021 ACM International Symposium on Wearable Computers, 2021
Frisson Waves: Sharing Frisson to Create Collective Empathetic Experiences for Music Performances.
Proceedings of the IEEE World Haptics Conference, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
JINSense: Repurposing Electrooculography Sensors on Smart Glass for Midair Gesture and Context Sensing.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
HemodynamicVR - Adapting the User's Field Of View during Virtual Reality Locomotion Tasks to Reduce Cybersickness using Wearable Functional Near-Infrared Spectroscopy.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
Boiling Mind - A Dataset of Physiological Signals during an Exploratory Dance Performance.
Proceedings of the AHs '21: Augmented Humans Conference 2021, 2021
2020
Multiplex Vision: Understanding Information Transfer and F-Formation With Extended 2-Way FOV.
Proceedings of the VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, 2020
Pleasant Locomotion - Towards Reducing Cybersickness using fNIRS during Walking Events in VR.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Bubble Visualization Overlay in Online Communication for Increased Speed Awareness and Better Turn Taking.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the SUI '20: Symposium on Spatial User Interaction, Virtual Event, Canada, October 31, 2020
Sophroneo: Fear not. A VR Horror Game with Thermal Feedback and Physiological Signal Loop.
Proceedings of the SIGGRAPH 2020: Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2020
"I don't know how to protect myself": Understanding Privacy Perceptions Resulting from the Presence of Bystanders in Smart Environments.
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
FingerFlex: Shape Memory Alloy-based Actuation on Fingers for Kinesthetic Haptic Feedback.
Proceedings of the MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia, 2020
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020
Proceedings of the UbiComp/ISWC '20: 2020 ACM International Joint Conference on Pervasive and Ubiquitous Computing and 2020 ACM International Symposium on Wearable Computers, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
MazeRunVR: An Open Benchmark for VR Locomotion Performance, Preference and Sickness in the Wild.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Augmented Humans International Conference, 2020
Eye-based Interaction Using Embedded Optical Sensors on an Eyewear Device for Facial Expression Recognition.
Proceedings of the Augmented Humans International Conference, 2020
OmniView: An Exploratory Study of 360 Degree Vision using Dynamic Distortion based on Direction of Interest.
Proceedings of the Augmented Humans International Conference, 2020
Understanding Face Gestures with a User-Centered Approach Using Personal Computer Applications as an Example.
Proceedings of the Augmented Humans International Conference, 2020
Accelerating Skill Acquisition of Two-Handed Drumming using Pneumatic Artificial Muscles.
Proceedings of the Augmented Humans International Conference, 2020
2019
Virtual Real., 2019
Experimental Supplements from Mobile Tools for Cognitive Introspection Towards Cognitive Augmentation.
GetMobile Mob. Comput. Commun., 2019
IEEE Pervasive Comput., 2019
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
ShareHaptics: a modular haptic feedback system using shape memory alloy for mixed reality shared space applications.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
EOG Glasses: an Eyewear Platform for Cognitive and Social Interaction Assessments in the Wild.
Proceedings of the 21st International Conference on Human-Computer Interaction with Mobile Devices and Services, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Dyslexic and private reader: an eye-tracking platform for reading interactions with applications to increase empathy and privacy.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Blink as you sync: uncovering eye and nod synchrony in conversation using wearable sensing.
Proceedings of the 23rd International Symposium on Wearable Computers, ISWC 2019, London, 2019
http: //eyewear.pro: an open platform to record and analyze large scale data sets from smart eyewear.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Continuous Alertness Assessments: Using EOG Glasses to Unobtrusively Monitor Fatigue Levels In-The-Wild.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
Proceedings of the 10th Augmented Human International Conference 2019, 2019
2018
NII Shonan Meet. Rep., 2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Virtual gaze: exploring use of gaze as rich interaction method with virtual agent in interactive virtual reality content.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018
Proceedings of the Social Transformation, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities, 2018
Bubble jumper: enhancing the traditional japanese sport sumo with physical augmentation.
Proceedings of the First Superhuman Sports Design Challenge: First International Symposium on Amplifying Capabilities and Competing in Mixed Realities, 2018
Make-a-face: a hands-free, non-intrusive device for tongue/mouth/cheek input using EMG.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2018
Pinchmove: improved accuracy of user mobility for near-field navigation in virtual environments.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
UbiTrain: Leveraging the Physical and Virtual Environment for Ubiquitous Sports Training.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Mapping Natural Facial Expressions Using Unsupervised Learning and Optical Sensors on Smart Eyewear.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Piece: Towards Personalized Music Video Annotations Based on the User's Physiological Data.
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the 2018 ACM International Joint Conference and 2018 International Symposium on Pervasive and Ubiquitous Computing and Wearable Computers, 2018
Proceedings of the 2018 ACM International Symposium on Wearable Computers, 2018
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 9th Augmented Human International Conference, 2018
Proceedings of the 9th Augmented Human International Conference, 2018
Towards Enhancing Emotional Responses to Media using Auto-Calibrating Electric Muscle Stimulation (EMS).
Proceedings of the 9th Augmented Human International Conference, 2018
2017
Evaluation of Facial Expression Recognition by a Smart Eyewear for Facial Direction Changes, Repeatability, and Positional Drift.
ACM Trans. Interact. Intell. Syst., 2017
IEEE Pervasive Comput., 2017
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2017
Beyond VR and AR: Reimagining Experience Sharing and Skill Transfer Towards an Internet of Abilities (Dagstuhl Seminar 17062).
Dagstuhl Reports, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
GazeSphere: navigating 360-degree-video environments in VR using head rotation and eye gaze.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
atmoSphere: designing cross-modal music experiences using spatial audio with haptic feedback.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017
Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Open Smart Eyewear: From Sensing to Human Amplification and Scaffolding Technologies.
Proceedings of the 2017 International Symposium on Ubiquitous Virtual Reality, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Towards reading trackers in the wild: detecting reading activities by EOG glasses and deep neural networks.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
EMS icons: conveying information by analogy to enhance communication through electrical muscle stimulation.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
WAHM - 4th workshop on ubiquitous technologies to augment the human mind: sharing experiences.
Proceedings of the Adjunct Proceedings of the 2017 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2017 ACM International Symposium on Wearable Computers, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
IN360: A 360-Degree-Video Platform to Change Students Preconceived Notions on Their Career.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Proceedings of the Human-Harmonized Information Technology, Volume 2, 2017
2016
Eyewear Computing - Augmenting the Human with Head-mounted Wearable Assistants (Dagstuhl Seminar 16042).
Dagstuhl Reports, 2016
Proceedings of the 2016 Virtual Reality International Conference, 2016
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016
AnyOrbit: Fluid 6DOF Spatial Navigation of Virtual Environments using Orbital Motion.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2016
Facial Expression Recognition in Daily Life by Embedded Photo Reflective Sensors on Smart Eyewear.
Proceedings of the 21st International Conference on Intelligent User Interfaces, 2016
Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 IEEE International Symposium on Mixed and Augmented Reality, 2016
Proceedings of the 6th International Conference on the Internet of Things, 2016
Proceedings of the 18th ACM International Conference on Multimodal Interaction, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
The wordometer 2.0: estimating the number of words you read in real life using commercial EOG glasses.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Proceedings of the Collaboration Meets Interactive Spaces, 2016
2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015
Nekoze! - monitoring and detecting head posture while working with laptop and mobile phone.
Proceedings of the 9th International Conference on Pervasive Computing Technologies for Healthcare, 2015
The eye as the window of the language ability: Estimation of English skills by analyzing eye movement while reading documents.
Proceedings of the 13th International Conference on Document Analysis and Recognition, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2015
2nd workshop on ubiquitous technologies to augment the human mind: towards the knowledge log.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Towards Extraction of Subjective Reading Incomprehension: Analysis of Eye Gaze Features.
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
How much do you read?: counting the number of words a user reads using electrooculography.
Proceedings of the 6th Augmented Human International Conference, 2015
Proceedings of the 6th Augmented Human International Conference, 2015
2014
IEEE Pervasive Comput., 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Wearable computing for older adults: initial insights into head-mounted display usage.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014
Towards Mobile Sensor-Aware Crowdsourcing: Architecture, Opportunities and Challenges.
Proceedings of the Database Systems for Advanced Applications, 2014
What's on your mind?: mental task awareness using single electrode brain computer interfaces.
Proceedings of the 5th Augmented Human International Conference, 2014
Haven't we met before?: a realistic memory assistance system to remind you of the person in front of you.
Proceedings of the 5th Augmented Human International Conference, 2014
In the blink of an eye: combining head motion and eye blink frequency for activity recognition with Google Glass.
Proceedings of the 5th Augmented Human International Conference, 2014
Proceedings of the 5th Augmented Human International Conference, 2014
2013
Computer, 2013
I see you: How to improve wearable activity recognition by leveraging information from environmental cameras.
Proceedings of the 2013 IEEE International Conference on Pervasive Computing and Communications Workshops, 2013
Proceedings of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2013
I know what you are reading: recognition of document types using mobile eye tracking.
Proceedings of the 17th Annual International Symposium on Wearable Computers. ISWC 2013, 2013
Proceedings of the Joint Proceedings of the Workshop on AI Problems and Approaches for Intelligent Environments and Workshop on Semantic Cities, 2013
Reading Activity Recognition Using an Off-the-Shelf EEG - Detecting Reading Activities and Distinguishing Genres of Documents.
Proceedings of the 12th International Conference on Document Analysis and Recognition, 2013
The Wordometer - Estimating the Number of Words Read Using Document Image Retrieval and Mobile Eye Tracking.
Proceedings of the 12th International Conference on Document Analysis and Recognition, 2013
Annotate me: supporting active reading using real-time document image retrieval on mobile devices.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Activity recognition and nutrition monitoring in every day situations with a textile capacitive neckband.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
Proceedings of the Camera-Based Document Analysis and Recognition, 2013
Proceedings of the 4th Augmented Human International Conference, 2013
Share Me - A Digital Annotation Sharing Service for Paper Documents with Multiple Clients Support.
Proceedings of the 2nd IAPR Asian Conference on Pattern Recognition, 2013
Proceedings of the 2nd IAPR Asian Conference on Pattern Recognition, 2013
2012
Dagstuhl Reports, 2012
2010
Proceedings of the 14th IEEE International Symposium on Wearable Computers (ISWC 2010), 2010
The benefit of activity recognition for mobile phone based nursing documentation: A Wizard-of-Oz study.
Proceedings of the 14th IEEE International Symposium on Wearable Computers (ISWC 2010), 2010
Integrated tool chain for recording and handling large, multimodal context recognition data sets.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010
On the Use of Magnetic Field Disturbances as Features for Activity Recognition with on Body Sensors.
Proceedings of the Smart Sensing and Context - 5th European Conference, 2010
Proceedings of the International Conference on Body Sensor Networks, 2010
2009
Proceedings of the 10th IEEE International Symposium on a World of Wireless, 2009
Does Context Matter ? - A Quantitative Evaluation in a Real World Maintenance Scenario.
Proceedings of the Pervasive Computing, 7th International Conference, 2009
Which Way Am I Facing: Inferring Horizontal Device Orientation from an Accelerometer Signal.
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009
Proceedings of the 13th IEEE International Symposium on Wearable Computers (ISWC 2009), 2009
2008
Adapting magnetic resonant coupling based relative positioning technology for wearable activitiy recogniton.
Proceedings of the 12th IEEE International Symposium on Wearable Computers (ISWC 2008), September 28, 2008
Dealing with sensor displacement in motion-based onbody activity recognition systems.
Proceedings of the UbiComp 2008: Ubiquitous Computing, 10th International Conference, 2008
2007
Proceedings of the 11th IEEE International Symposium on Wearable Computers (ISWC 2007), 2007
Symbolic Object Localization Through Active Sampling of Acceleration and Sound Signatures.
Proceedings of the UbiComp 2007: Ubiquitous Computing, 9th International Conference, 2007
Waving Real Hand Gestures Recorded by Wearable Motion Sensors to a Virtual Car and Driver in a Mixed-Reality Parking Game.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007
2006
Proceedings of the Ubiquitous Computing Systems, Third International Symposium, 2006
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment.
Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), 2006
Proceedings of the Architecture of Computing Systems, 2006
2005
Proceedings of the Location- and Context-Awareness, First International Workshop, 2005
2004
Proceedings of the 12th Annual IEEE Symposium on High Performance Interconnects, 2004
2003
Experimental Evaluation of Variations in Primary Features Used for Accelerometric Context Recognition.
Proceedings of the Ambient Intelligence, First European Symposium, 2003