Justus Beyer
According to our database1,
Justus Beyer
authored at least 10 papers
between 2013 and 2015.
Collaborative distances:
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Bibliography
2015
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015
A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015
Using electroencephalography and subjective self-assessment to measure the influence of quality variations in cloud gaming.
Proceedings of the Seventh International Workshop on Quality of Multimedia Experience, 2015
Proceedings of the 2015 International Workshop on Network and Systems Support for Games, 2015
2014
Assessing the Impact of Game Type, Display Size and Network Delay on Mobile Gaming QoE.
Prax. Inf.verarb. Kommun., 2014
Exploring User Behavior and Preferences in the Wild with Mobile Apps: Lessons Learned from Four Case Studies.
Proceedings of the Tenth International Conference on Signal-Image Technology and Internet-Based Systems, 2014
Assessing the impact of display size, game type, and usage context on mobile gaming QOE.
Proceedings of the Sixth International Workshop on Quality of Multimedia Experience, 2014
Towards understanding the relationship between game type and network traffic for cloud gaming.
Proceedings of the 2013 IEEE International Conference on Multimedia and Expo Workshops, 2014
2013
Gaming taxonomy: An overview of concepts and evaluation methods for computer gaming QoE.
Proceedings of the Fourth International Workshop on Quality of Multimedia Experience, 2013