Justin Filippou
Orcid: 0000-0003-2150-2926
According to our database1,
Justin Filippou
authored at least 17 papers
between 2013 and 2024.
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Bibliography
2024
Using Analytical Information for Digital Business Transformation through DataOps: A Review and Conceptual Framework.
Australas. J. Inf. Syst., 2024
2023
Proceedings of the 44th International Conference on Information Systems, 2023
2022
Cybersecurity Incident Response in Organisations: A Meta-level Framework for Scenario-based Training.
Proceedings of the Australasian Conference on Information Systems, 2022
2021
Leveraging Data and Analytics for Digital Business Transformation through DataOps: An Information Processing Perspective.
Proceedings of the Australasian Conference on Information Systems, 2021
2020
sCool: Impact on Human-Computer Interface Improvements on Learner Experience in a Game-Based Learning Platform.
Proceedings of the Educating Engineers for Future Industrial Revolutions, 2020
2019
Proceedings of the Impact of the 4th Industrial Revolution on Engineering Education - Proceedings of the 22nd International Conference on Interactive Collaborative Learning (ICL 2019), 2019
Proceedings of the Australasian Conference on Information Systems, 2019
2018
Australas. J. Inf. Syst., 2018
2016
Modelling the impact of study behaviours on academic performance to inform the design of a persuasive system.
Inf. Manag., 2016
Using Persuasive System Design Principles to Evaluate Two Next Generation Digital Learning Environments.
Proceedings of the Interactive Collaborative Learning - Proceedings of the 19th ICL Conference, 2016
2015
Designing Persuasive Systems to Influence Learning: Modelling the Impact of Study Habits on Academic Performance.
Proceedings of the 19th Pacific Asia Conference on Information Systems, 2015
Combining the Fogg Behavioural Model and Hook Model to Design Features in a Persuasive App to Improve Study habits.
Proceedings of the Australasian Conference on Information Systems, 2015
2014
Towards the Gamification of Learning: Investigating Student Perceptions of Game Elements.
J. Inf. Syst. Educ., 2014
Improving Study habits using a Behaviour Change Framework Incorporating Social Motivation and Gamification.
Proceedings of the 18th Pacific Asia Conference on Information Systems, 2014
2013
Understanding Student Perceptions of Game Elements to Develop Gamified Systems for Learning.
Proceedings of the 17th Pacific Asia Conference on Information Systems, 2013
Proceedings of the 17th Pacific Asia Conference on Information Systems, 2013
Proceedings of the 17th Pacific Asia Conference on Information Systems, 2013