Justice T. Walker

Orcid: 0000-0002-4356-0396

According to our database1, Justice T. Walker authored at least 21 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2024
Computing in Data Science or Data in Computer Science? Exploring the Relationship between Data Science and Computer Science in K-12 Education.
Proceedings of the 55th ACM Technical Symposium on Computer Science Education, 2024

A Mixture of Experts in Forecasting Student Performance in Classroom Programming Activities.
Proceedings of the 33rd ACM International Conference on Information and Knowledge Management, 2024

2023
Coding Like a Data Miner: A Sandbox Approach to Computing-Based Data Science for High School Student Learning.
Proceedings of the IEEE Frontiers in Education Conference, 2023

Biodesign: A Frame for BioMaking to Learn.
Proceedings of FabLearn / Constructionism 2023: Full and Short Research Papers, 2023

2021
Communicating about computational thinking: understanding affordances of portfolios for assessing high school students' computational thinking and participation practices.
Comput. Sci. Educ., 2021

The biodesign studio: Constructions and reflections of high school youth on making with living media.
Br. J. Educ. Technol., 2021

Debugging by design: A constructionist approach to high school students' crafting and coding of electronic textiles as failure artefacts.
Br. J. Educ. Technol., 2021

2020
Communicating computational concepts and practices within high school students' portfolios of making electronic textiles.
Interact. Learn. Environ., 2020

Pair physical computing: high school students' practices and perceptions of collaborative coding and crafting with electronic textiles.
Comput. Sci. Educ., 2020

Tools for Biomakers: Reviewing Affordances and Challenges for K-12 Hands-On Making with Biology.
Proceedings of the FabLearn '20: FabLearn 2020 - 9th Annual Conference on Maker Education, New York, NY, USA, April 4, 2020

2019
Stitching the Loop with Electronic Textiles: Promoting Equity in High School Students' Competencies and Perceptions of Computer Science.
Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019

A Revaluation of How We Think about Making: Examining Assembly Practices and Artifact Imagination in Biomaking.
Proceedings of FabLearn 2019, New York, NY, USA, March 09-10, 2019, 2019

A Scaled Analysis of How Minecraft Gamers Leverage YouTube Comment Boxes to Participate and Collaborate.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

Arguing about Synthetic Biology in 140 Characters or Less: Affordances of Microblogging for High School Students Discussions of Socioscientific Issues.
Proceedings of the 13th International Conference on Computer Supported Collaborative Learning, 2019

2018
Biohacking Food: A Case Study of Science Inquiry and Design Reflections about a Synthetic Biology High School Workshop.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

Affordances of Digital, Textile and Living Media for Designing and Learning Biology in K-12 Education.
Proceedings of the Rethinking learning in the digital age: Making the Learning Sciences count, 2018

2017
Understanding High School Students' Reading, Remixing, and Writing Codeable Circuits for Electronic Textiles.
Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education, 2017

The gender and race of pixels: an exploration of intersectional identity representation and construction within minecraft and its community.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

Reflections on Pair E-Crafting: High School Students' Approaches to Collaboration in Electronic Textiles Projects.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

Growing Designs with biomakerlab in High School Classrooms.
Proceedings of the 2017 Conference on Interaction Design and Children, 2017

2016
Collaborative Maker Activities in the Classroom: Case Studies of High School Student Pairs' Interactions in Designing Electronic Textiles.
Proceedings of the 6th Annual Conference on Creativity and Fabrication in Education, 2016


  Loading...