Jussi P. P. Jokinen

Orcid: 0000-0002-3024-2209

According to our database1, Jussi P. P. Jokinen authored at least 58 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Modeling Rational Adaptation of Visual Search to Hierarchical Structures.
CoRR, 2024

Pedestrian crossing decisions can be explained by bounded optimal decision-making under noisy visual perception.
CoRR, 2024

Quantifying uncertainty in machine theory of mind across time.
Proceedings of the Annual Doctoral Symposium of Computer Science 2024, 2024

Detecting changes in mental models during interaction.
Proceedings of the Annual Doctoral Symposium of Computer Science 2024, 2024

Modeling the impact of mental models on interactive decision-making and behavior.
Proceedings of the 16th International Conference on Human System Interaction, 2024

Simulating Emotions With an Integrated Computational Model of Appraisal and Reinforcement Learning.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

CRTypist: Simulating Touchscreen Typing Behavior via Computational Rationality.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Supporting Task Switching with Reinforcement Learning.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Cognitive Modeling: From GOMS to Deep Reinforcement Learning.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024

2023
Towards machines that understand people.
AI Mag., September, 2023

Modeling Cognitive-Affective Processes with Appraisal and Reinforcement Learning.
CoRR, 2023

Modeling human road crossing decisions as reward maximization with visual perception limitations.
Proceedings of the IEEE Intelligent Vehicles Symposium, 2023

Cognitive Modelling: From GOMS to Deep Reinforcement Learning.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Learning to type with mobile keyboards: Findings with a randomized keyboard.
Comput. Hum. Behav., 2022

Computational Rationality as a Theory of Interaction.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
Responsive and Personalized Web Layouts with Integer Programming.
Proc. ACM Hum. Comput. Interact., 2021

Multitasking in Driving as Optimal Adaptation Under Uncertainty.
Hum. Factors, 2021

Designing Interactions for the Ageing Populations - Addressing Global Challenges.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Touchscreen Typing As Optimal Supervisory Control.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

RL4HCI: Reinforcement Learning for Humans, Computers, and Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Modelling Drivers' Adaptation to Assistance Systems.
Proceedings of the AutomotiveUI '21: 13th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2021

2020
Individualising Graphical Layouts with Predictive Visual Search Models.
ACM Trans. Interact. Intell. Syst., 2020

Adaptive feature guidance: Modelling visual search with graphical layouts.
Int. J. Hum. Comput. Stud., 2020

Human Strategic Steering Improves Performance of Interactive Optimization.
Proceedings of the 28th ACM Conference on User Modeling, Adaptation and Personalization, 2020

Designing Interactions for the Ageing Populations - Addressing Global Challenges.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

How We Type: Eye and Finger Movement Strategies in Mobile Typing.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Parameter Inference for Computational Cognitive Models with Approximate Bayesian Computation.
Cogn. Sci., 2019

Elicitation and Assessment of Emotion in Computational Rationality.
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019

2018
Ability-Based Optimization of Touchscreen Interactions.
IEEE Pervasive Comput., 2018

Relating Experience Goals With Visual User Interface Design.
Interact. Comput., 2018

Aalto Interface Metrics (AIM): A Service and Codebase for Computational GUI Evaluation.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

Familiarisation: Restructuring Layouts with Visual Learning Models.
Proceedings of the 23rd International Conference on Intelligent User Interfaces, 2018

Probabilistic Formulation of the Take The Best Heuristic.
Proceedings of the 40th Annual Meeting of the Cognitive Science Society, 2018

Designing Interactions for the Ageing Populations.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Beyond MAYA for game-changing multisensory design.
Proceedings of the 21st International Academic Mindtrek Conference, AcademicMindtrek 2017, Tampere, Finland, September 20, 2017

Ability-Based Optimization: Designing Smartphone Text Entry Interface for Older Adults.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017

Touch Screen Text Entry as Cognitively Bounded Rationality.
Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017

Designing Mobile Interactions for the Ageing Populations.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Utilizing Experience Goals in Design of Industrial Systems.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Modelling Learning of New Keyboard Layouts.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Appraisals of Salient Visual Elements in Web Page Design.
Adv. Hum. Comput. Interact., 2016

Evaluating the Authenticity of Virtual Environments: Comparison of Three Devices.
Adv. Hum. Comput. Interact., 2016

The emerging international knowledge exchange barrier in virtual teacher communities.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

Interactive map interface for controlling bridge crane automation: a cognitive-affective approach.
Proceedings of the 20th International Academic Mindtrek Conference, 2016

Towards Ability-Based Optimization for Aging Users.
Proceedings of the International Symposium on Interactive Technology and Ageing Populations, 2016

Aesthetic Appeal and Visual Usability in Four Icon Design Eras.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Soft competency requirements in requirements engineering, software design, implementation, and testing.
J. Syst. Softw., 2015

Appraisal and Mental Contents in Human-Technology Interaction.
Int. J. Technol. Hum. Interact., 2015

Emotional user experience: Traits, events, and states.
Int. J. Hum. Comput. Stud., 2015

Defining user experience goals to guide the design of industrial systems.
Behav. Inf. Technol., 2015

Apperception as a multisensory process in material experience.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Emotional user experience and feeling of control.
Proceedings of the 19th International Academic Mindtrek Conference, 2015

Quick Affective Judgments: Validation of a Method for Primed Product Comparisons.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Understanding Social OER Environments - A Quantitative Study on Factors Influencing the Motivation to Share and Collaborate.
IEEE Trans. Learn. Technol., 2014

Emotional Dimensions of User Experience: A User Psychological Analysis.
Int. J. Hum. Comput. Interact., 2014

Removing the Barriers to Adoption of Social OER Environments.
Proceedings of the Computer Supported Education - 6th International Conference, 2014

Overcoming Cultural Distance in Social OER Environments.
Proceedings of the CSEDU 2014, 2014

2013
Designing Gesture-Based Control for Factory Automation.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013


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