Júnia Coutinho Anacleto

According to our database1, Júnia Coutinho Anacleto authored at least 47 papers between 2006 and 2017.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

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Links

On csauthors.net:

Bibliography

2017
Municipal Virtual Communities (MuViC): Expanding Cities to the Virtual World.
Proceedings of the XVI Brazilian Symposium on Human Factors in Computing Systems, 2017

Failures Supporting the Evolutionary Design in the Wild of Interactive Systems for Public Spaces.
Proceedings of the Human-Computer Interaction. User Interface Design, Development and Multimodality, 2017

Creating and Supporting Virtual Communities - A City that Happens on a Facebook Group.
Proceedings of the Social Computing and Social Media. Human Behavior, 2017

The Design Process to Healthcare Applications: Guidelines Mapping to Integrate User's Contexts and Abilities.
Proceedings of the Human-Computer Interaction. User Interface Design, Development and Multimodality, 2017

2015
Portable-Spheree: A portable 3D perspective-corrected interactive spherical scalable display.
Proceedings of the 2015 IEEE Virtual Reality, 2015

Selfie cafe: socialization in public spaces.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

Integrating contexts in healthcare: guidelines to help the designers at design process.
Proceedings of the 30th Annual ACM Symposium on Applied Computing, 2015

Interaction design process for healthcare professionals: formalizing user's contexts observations.
Proceedings of the 14th Brazilian Symposium on Human Factors in Computing Systems, 2015

Providing ICT Support to Promote Communities' Emotional Balance.
Proceedings of the Social Computing and Social Media, 2015

Guidelines to Integrate Professional, Personal and Social Context in Interaction Design Process: Studies in Healthcare Environment.
Proceedings of the Human-Computer Interaction: Design and Evaluation, 2015

2014
Improving Communication in Healthcare: a case study.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

Spheree: a 3D perspective-corrected interactive spherical scalable display.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Translating Art Installation into ICT: Lessons Learned from an Experience at Workspace.
Proceedings of the 32nd ACM International Conference on The Design of Communication, 2014

Adding Semantic Relations among Design Patterns.
Proceedings of the ICEIS 2014, 2014

Guidelines for the Gamification in Mobile Social Networks.
Proceedings of the Social Computing and Social Media, 2014

Understanding and Facilitating the Communication Process among Healthcare Professionals.
Proceedings of the Digital Human Modeling. Applications in Health, Safety, Ergonomics and Risk Management, 2014

Lessons from ICT design of a healthcare worker-centered system for a chronic mental care hospital.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

Hacking HCI3P: second workshop on human computer interaction in third places.
Proceedings of the Companion Publication of the 2014 ACM SIGCHI Conference on Designing Interactive Systems Conference, 2014

Spheree: An interactive perspective-corrected spherical 3D display.
Proceedings of the 3DTV-Conference 2014: The True Vision, 2014

2013
MRI Iterative Super Resolution with Wiener Filter Regularization.
Proceedings of the XXVI Conference on Graphics, Patterns and Images, 2013

Releasing the OMCS-Br Knowledgebase to Facilitate Insertion of Culture in Applications: Brazilian Experience (S).
Proceedings of the 25th International Conference on Software Engineering and Knowledge Engineering, 2013

Towards Supporting the Existing Workplace Practices of a Community of Brazilian Healthcare Professionals.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Adoption and Appropriation: A Design Process from HCI Research at a Brazilian Neurological Hospital.
Proceedings of the Human-Computer Interaction - INTERACT 2013, 2013

Towards supporting informal information and communication practices within a Brazilian healthcare environment.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Workshop on human computer interaction in third places.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

Allowing software developers to develop culture-sensitive applications by providing them the omcs-br cultural knowledgebase.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Therapist-centred design of NUI based therapies in a neurological care hospital.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2012

SoS: um algoritmo para identificar pessoas homófilas em redes sociais com o uso da tradução cultural.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Understanding NUI-supported nomadic social places in a Brazilian health care facility.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Redes sociais online orientadas à difusão de inovações como suporte à comunicação sustentável nas organizações.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

Analisando a percepção dos usuários sobre gamificação em redes sociais móveis.
Proceedings of the IV Workshop sobre Aspectos da Interação Humano-Computador na Web Social (WAIHCWS'12), 2012

Investigando a percepção dos usuários sobre os mecanismos de gamificação da rede social foursquare.
Proceedings of the 11th Brazilian Symposium on Human Factors in Computing Systems, 2012

2011
Assisting users in a cross-cultural communication by providing culturally contextualized translations.
Proceedings of the 29th ACM international conference on Design of communication, 2011

Adaptação contextualizada do conteúdo da interface de um jogo narrativo educacional.
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing Systems and the 5th Latin American Conference on Human Computer Interaction, 2011

2010
Using culture to help people communication throught computer games in educational and therapeutic environment.
Proceedings of the IEEE International Conference on Systems, 2010

Using cultural knowledge to assist communication between people with different cultural background.
Proceedings of the 28th Annual International Conference on Design of Communication, 2010

Improving users communication to promote the organicity of online social networks.
Proceedings of the 28th Annual International Conference on Design of Communication, 2010

Experiencing a process to create a multimedia game and validating results application in a socio-cultural environment.
Proceedings of the 28th Annual International Conference on Design of Communication, 2010

Culturally Sensitive Computer Support for Creative Co-authorship of a Sex Education Game.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

Processing Common Sense Knowledge to Develop Contextualized Computer Applications.
Proceedings of the Trends in Applied Intelligent Systems, 2010

Using Cultural Differences to Join People with Common Interests or Problems in Enterprise Environment.
Proceedings of the ICEIS 2010 - Proceedings of the 12th International Conference on Enterprise Information Systems, Volume 5, HCI, Funchal, Madeira, Portugal, June 8, 2010

Using Contextualized Narrative Game to Improve Students and Teachers Communication.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

A Case Study that Shows the Importance of Color in Web Collaborative Educational Environment.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010

2009
A Game to Support Childrens? Expression and Socialization Considering their Cultural Background.
Proceedings of the IEEE International Conference on Systems, 2009

Planning Learning Activities Pedagogically Suitable by Using Common Sense Knowledge.
Proceedings of the 2009 Mexican International Conference on Computer Science, 2009

2006
Hyper documents with quality for distance learning: cognitive strategies to help teachers in the navigational project and content organization.
Proceedings of the 11th Brazilian Symposium on Multimedia and the Web, 2006

Applying common sense to distance learning: the case of home care education.
Proceedings of the VII Symposium on Human Factors in Computer Systems, 2006


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