Junghyun Ahn
According to our database1,
Junghyun Ahn
authored at least 28 papers
between 2006 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
Proceedings of the 26th IEEE International Workshop on Multimedia Signal Processing, 2024
2023
Proceedings of the IEEE International Symposium on Circuits and Systems, 2023
Proceedings of the 17th IEEE International Conference on Automatic Face and Gesture Recognition, 2023
2021
Comput. Graph. Forum, 2021
Towards High Fidelity Monocular Face Reconstruction with Rich Reflectance using Self-supervised Learning and Ray Tracing.
Proceedings of the 2021 IEEE/CVF International Conference on Computer Vision, 2021
Proceedings of the CVMP '21: European Conference on Visual Media Production, London, United Kingdom, December 6, 2021
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2021
2020
Proceedings of the DigiPro '20: The Digital Production Symposium, 2020
2019
2017
Introducing Computational Thinking to Young Learners: Practicing Computational Perspectives Through Embodiment in Mathematics Education.
Technol. Knowl. Learn., 2017
Evaluating the Sensitivity to Virtual Characters Facial Asymmetry in Emotion Synthesis.
Appl. Artif. Intell., 2017
2013
J. Virtual Real. Broadcast., 2013
Asymmetric facial expressions: revealing richer emotions for embodied conversational agents.
Comput. Animat. Virtual Worlds, 2013
Damping Sentiment Analysis in Online Communication: Discussions, Monologs and Dialogs.
Proceedings of the Computational Linguistics and Intelligent Text Processing, 2013
2012
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012
Proceedings of the Motion in Games - 5th International Conference, 2012
An Event-Based Architecture to Manage Virtual Human Non-Verbal Communication in 3D Chatting Environment.
Proceedings of the Articulated Motion and Deformable Objects, 2012
An NVC Emotional Model for Conversational Virtual Humans in a 3D Chatting Environment.
Proceedings of the Articulated Motion and Deformable Objects, 2012
2011
Proceedings of the 2nd European Future Technologies Conference and Exhibition, 2011
Proceedings of the Motion in Games - 4th International Conference, 2011
Proceedings of the Twenty-Fourth International Florida Artificial Intelligence Research Society Conference, 2011
Proceedings of the JVRC11: Joint Virtual Reality Conference of EGVE, 2011
2010
From sentence to emotion: a real-time three-dimensional graphics metaphor of emotions extracted from text.
Vis. Comput., 2010
2007
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007
2006
Comput. Animat. Virtual Worlds, 2006