Jun Lin

Orcid: 0000-0002-5926-5391

Affiliations:
  • Shandong University, Joint SDU-NTU Centre for Artificial Intelligence Research (C-FAIR), China
  • Nanyang Technological University, School of Computer Science and Engineering, Singapore (PhD 2015)


According to our database1, Jun Lin authored at least 24 papers between 2011 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2022
An Encoder-Decoder Network for Automatic Clinical Target Volume Target Segmentation of Cervical Cancer in CT Images.
Int. J. Crowd Sci., 2022

XIVA: An Intelligent Voice Assistant with Scalable Capabilities for Educational Metaverse.
Proceedings of the Artificial Intelligence - Second CAAI International Conference, 2022

2021
A Serious Mobile Game for Neurodegenerative Diseases Rehabilitation and Risk Estimation.
Proceedings of the ICCSE '21: 5th International Conference on Crowd Science and Engineering, Jinan, China, October 16, 2021

Credit Default Prediction via Explainable Ensemble Learning.
Proceedings of the ICCSE '21: 5th International Conference on Crowd Science and Engineering, Jinan, China, October 16, 2021

Practices of Using Blockchain Technology in e-Learning.
Proceedings of the ICCSE '21: 5th International Conference on Crowd Science and Engineering, Jinan, China, October 16, 2021

2020
Blockchain and IoT-based architecture design for intellectual property protection.
Int. J. Crowd Sci., 2020

2019
Using Blockchain and IoT Technologies to Enhance Intellectual Property Protection.
Proceedings of the ICCSE'19: The 4th International Conference on Crowd Science and Engineering, Jinan, China, October 18, 2019

2018
Towards data-driven software engineering skills assessment.
Int. J. Crowd Sci., 2018

Blockchain and IoT based Food Traceability for Smart Agriculture.
Proceedings of the 3rd International Conference on Crowd Science and Engineering, 2018

2017
AI empowered context-aware smart system for medication adherence.
Int. J. Crowd Sci., 2017

Using blockchain to build trusted LoRaWAN sharing server.
Int. J. Crowd Sci., 2017

Using Blockchain Technology to Build Trust in Sharing LoRaWAN IoT.
Proceedings of the 2nd International Conference on Crowd Science and Engineering, 2017

2016
An FCM-based Personalized Affective Model for Agile Software Development.
Proceedings of the 28th International Conference on Software Engineering and Knowledge Engineering, 2016

Infusing Human Factors into Algorithmic Crowdsourcing.
Proceedings of the Thirtieth AAAI Conference on Artificial Intelligence, 2016

2015
Empirical Analysis of Reputation-aware Task Delegation by Humans from a Multi-agent Game.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

An Affective Agent for Studying Composite Emotions.
Proceedings of the 2015 International Conference on Autonomous Agents and Multiagent Systems, 2015

2014
An Empirical Analysis of Task Allocation in Scrum-based Agile Programming.
CoRR, 2014

Identifying Talented Software Engineering Students through Data-driven Skill Assessment.
CoRR, 2014

Using goal net to model user stories in agile software development.
Proceedings of the 15th IEEE/ACIS International Conference on Software Engineering, 2014

A New Paradigm for the Study of Corruption in Different Cultures.
Proceedings of the Social Computing, Behavioral-Cultural Modeling and Prediction, 2014

Studying task allocation decisions of novice agile teams with data from agile project management tools.
Proceedings of the ACM/IEEE International Conference on Automated Software Engineering, 2014

A multi-agent game for studying human decision-making.
Proceedings of the International conference on Autonomous Agents and Multi-Agent Systems, 2014

2013
Context-aware task allocation for distributed agile team.
Proceedings of the 2013 28th IEEE/ACM International Conference on Automated Software Engineering, 2013

2011
A Cloud and Agent Based Architecture Design for an Educational Mobile SNS Game.
Proceedings of the Edutainment Technologies. Educational Games and Virtual Reality/Augmented Reality Applications, 2011


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