Julien Mercier

Orcid: 0000-0001-7503-0632

According to our database1, Julien Mercier authored at least 18 papers between 2006 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2025
An exploratory empirical eye-tracker study of visualization techniques for coverage of combinatorial interaction testing in software product lines.
J. Syst. Softw., 2025

2024
In Situ Visualization of 6DoF Georeferenced Historical Photographs in Location-Based Augmented Reality.
Proceedings of the Web and Wireless Geographical Information Systems, 2024

2023
BiodivAR: A Cartographic Authoring Tool for the Visualization of Geolocated Media in Augmented Reality.
ISPRS Int. J. Geo Inf., 2023

Impact of geolocation data on augmented reality usability: A comparative user test.
CoRR, 2023

2022
An Empirical Eye-Tracking Study of Feature Model Comprehension.
CoRR, 2022

Towards a cognitive model of feature model comprehension: an exploratory study using eye-tracking.
Proceedings of the SPLC '22: 26th ACM International Systems and Software Product Line Conference, Graz, Austria, September 12, 2022

2020
The Effect of Agency on Cognitive Load in Dyads Learning Physics with a Serious Computer Game.
Proceedings of the Technology and Innovation in Learning, Teaching and Education, 2020

Towards Modeling the Psychophysiology of Learning Interactions: The Effect of Agency on Arousal in Dyads Learning Physics with a Serious Computer Game.
Proceedings of the Technology and Innovation in Learning, Teaching and Education, 2020

Do Individual Differences Modulate the Effect of Agency on Learning Outcomes with a Serious Game?
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Agency Affects Learning Outcomes with a Serious Game.
Proceedings of the Learning and Collaboration Technologies. Human and Technology Ecosystems, 2020

Good Vibrations: Tuning a Systems Dynamics Model of Affect and Cognition in Learning to the Appropriate Frequency Bands of Fine-Grained Temporal Sequences of Data: Frequency Bands of Affect and Cognition.
Proceedings of the DSAI 2020: 9th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion, 2020

2019
Predicting Subjective Enjoyment of Aspects of a Videogame from Psychophysiological Measures of Arousal and Valence.
Proceedings of the Intelligent Tutoring Systems - 15th International Conference, 2019

An experiment in the neuroscience of learning interactions: The effect of agency on emotional processing in dyads learning physics with a serious computer game.
Proceedings of the 41th Annual Meeting of the Cognitive Science Society, 2019

2017
On Capturing Older Adults' Smartphone Keyboard Interaction as a Means for Behavioral Change Under Emotional Stimuli Within i-PROGNOSIS Framework.
Proceedings of the Universal Access in Human-Computer Interaction. Design and Development Approaches and Methods, 2017

Event-Related Brain Potentials from Pictures Relevant to Disaster Education.
Proceedings of the Brain Function Assessment in Learning - First International Conference, 2017

2008
The structure of the help-seeking process in collaboratively using a computer coach in problem-based learning.
Comput. Educ., 2008

2007
Signoff power methodology for contactless smartcards.
Proceedings of the 2007 International Symposium on Low Power Electronics and Design, 2007

2006
Methodology for Dynamic Power Verification of Contactless Smartcards.
Proceedings of the Integrated Circuit and System Design. Power and Timing Modeling, 2006


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