Julian R. H. Mariño

Orcid: 0000-0002-9013-703X

According to our database1, Julian R. H. Mariño authored at least 10 papers between 2015 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2022
Evolving interpretable strategies for zero-sum games.
Appl. Soft Comput., 2022

2021
Programmatic Strategies for Real-Time Strategy Games.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

2019
Learning Strategies for Real-Time Strategy Games with Genetic Programming.
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019

Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games.
Proceedings of the Thirty-Third AAAI Conference on Artificial Intelligence, 2019

2018
Action Abstractions for Combinatorial Multi-Armed Bandit Tree Search.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018

Nested-Greedy Search for Adversarial Real-Time Games.
Proceedings of the Fourteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2018

2017
Understanding mario: an evaluation of design metrics for platformers.
Proceedings of the International Conference on the Foundations of Digital Games, 2017

2016
A Computational Model Based on Symmetry for Generating Visually Pleasing Maps of Platform Games.
Proceedings of the Twelfth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2016

2015
Feature Selection as State-Space Search: An Empirical Study in Clustering Problems.
Proceedings of the Eighth Annual Symposium on Combinatorial Search, 2015

An Empirical Evaluation of Evaluation Metrics of Procedurally Generated Mario Levels.
Proceedings of the Eleventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2015


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