Julian F. Villada

According to our database1, Julian F. Villada authored at least 5 papers between 2013 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

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Bibliography

2022
Videogame Design Using a User-Centered Approach to Teaching Projectile Motion.
Proceedings of the HCI in Games, 2022

2021
Exploring Coordination Patterns in VR-Based Rehabilitation for Stroke Using the Kinect Sensor.
Proceedings of the HCI in Games: Serious and Immersive Games, 2021

2018
Dynamic Systems Theory in Human Movement Exploring Coordination Patterns by Angle-Angle Diagrams Using Kinect.
Proceedings of the 10th International Conference on Virtual Worlds and Games for Serious Applications, 2018

2014
BCI and motion capture technologies for rehabilitation based on videogames.
Proceedings of the IEEE Global Humanitarian Technology Conference, 2014

2013
BKI: Brain Kinect Interface, a new hybrid BCI for rehabilitation.
Proceedings of the Games for Health, 2013


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