Julian Churchill
According to our database1,
Julian Churchill
authored at least 4 papers
between 2001 and 2006.
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Bibliography
2006
An investigation into hybrid artificial intelligence techniques applied to the game of Go.
PhD thesis, 2006
2003
Genetic Search Techniques for Line Play Generation in the Game of GO.
Proceedings of the 4th International Conference on Intelligent Games and Simulation (GAME-ON 2003), 2003
2002
Feasibility of Distributed Parallel Simulation of AI Search Algorithms.
Proceedings of the 16<sup>th</sup> European Simulation Multiconference: Modelling and Simulation 2002, 2002
2001
A New Computational Approach to the Game of Go.
Proceedings of the 2nd International Conference on Intelligent Games and Simulation (GAME-ON 2001), November 30, 2001