Jules Françoise

Orcid: 0000-0003-0461-4010

According to our database1, Jules Françoise authored at least 31 papers between 2013 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Bibliography

2024
Studying Collaborative Interactive Machine Teaching in Image Classification.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

2022
Entangling Practice with Artistic and Educational Aims: Interviews on Technology-based Movement-Sound Interactions.
Proceedings of the 22nd International Conference on New Interfaces for Musical Expression, 2022

Sensor-based Activity Recognition using Deep Learning: A Comparative Study.
Proceedings of the MOCO '22: 8th International Conference on Movement and Computing, Chicago, IL, USA, June 22, 2022

Movement Analysis and Decomposition with the Continuous Wavelet Transform.
Proceedings of the MOCO '22: 8th International Conference on Movement and Computing, Chicago, IL, USA, June 22, 2022

CO/DA: Live-Coding Movement-Sound Interactions for Dance Improvisation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
How do People Train a Machine?: Strategies and (Mis)Understandings.
Proc. ACM Hum. Comput. Interact., 2021

Marcelle: Composing Interactive Machine Learning Workflows and Interfaces.
Proceedings of the UIST '21: The 34th Annual ACM Symposium on User Interface Software and Technology, 2021

2020
Machine Learning Approaches for Motor Learning: A Short Review.
Frontiers Comput. Sci., 2020

2018
Designing from Embodied Knowing: Practice-Based Research at the Intersection Between Embodied Interaction and Somatics.
Proceedings of the New Directions in Third Wave Human-Computer Interaction: Volume 2, 2018

Motion-Sound Mapping through Interaction: An Approach to User-Centered Design of Auditory Feedback Using Machine Learning.
ACM Trans. Interact. Intell. Syst., 2018

Tactile Interface to Steer Power Wheelchairs: A Preliminary Evaluation with Wheelchair Users.
Proceedings of the Computers Helping People with Special Needs, 2018

Attending to Breath: Exploring How the Cues in a Virtual Environment Guide the Attention to Breath and Shape the Quality of Experience to Support Mindfulness.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Shaping and exploring interactive motion-sound mappings using online clustering techniques.
Proceedings of the 17th International Conference on New Interfaces for Musical Expression, 2017

Cultivating kinaesthetic awareness through interaction: Perspectives from somatic practices and embodied cognition.
Proceedings of the 4th International Conference on Movement Computing, 2017

Designing for Kinesthetic Awareness: Revealing User Experiences through Second-Person Inquiry.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Seeing, Sensing and Recognizing Laban Movement Qualities.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Perspectives on Real-time Computation of Movement Coarticulation.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016

SoundGuides: Adapting Continuous Auditory Feedback to Users.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

GaussBox: Prototyping Movement Interaction with Interactive Visualizations of Machine Learning.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Motion-sound Mapping By Demonstration. (Apprentissage des Relations entre Mouvement et Son par Démonstration).
PhD thesis, 2015

Demo hour.
Interactions, 2015

Interactions, 2015

Movement sequence analysis using hidden Markov models: a case study in Tai Chi performance.
Proceedings of the 2nd International Workshop on Movement and Computing, 2015

2014
Mapping Through Listening.
Comput. Music. J., 2014

MaD: mapping by demonstration for continuous sonification.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Probabilistic Models for Designing Motion and Sound Relationships.
Proceedings of the 14th International Conference on New Interfaces for Musical Expression, 2014

Vocalizing dance movement for interactive sonification of laban effort factors.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
A multimodal probabilistic model for gesture-based control of sound synthesis.
Proceedings of the ACM Multimedia Conference, 2013

Gesture-based control of physical modeling sound synthesis: a mapping-by-demonstration approach.
Proceedings of the ACM Multimedia Conference, 2013

Gesture-sound mapping by demonstration in interactive music systems.
Proceedings of the ACM Multimedia Conference, 2013

De-Mo: designing action-sound relationships with the mo interfaces.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013


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