Judith van Stegeren

Orcid: 0000-0002-1522-1282

According to our database1, Judith van Stegeren authored at least 7 papers between 2014 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2021
Fine-tuning GPT-2 on annotated RPG quests for NPC dialogue generation.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021

Data2Game: Towards an Integrated Demonstrator.
Proceedings of the Advances in Usability, User Experience, Wearable and Assistive Technology, 2021

2020
Fantastic Strings and Where to Find Them: The Quest for High-Quality Video Game Text Corpora.
Proceedings of the Joint Proceedings of the AIIDE 2020 Workshops co-located with 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2020), 2020

2019
Churnalist: Fictional Headline Generation for Context-appropriate Flavor Text.
Proceedings of the Tenth International Conference on Computational Creativity, 2019

Remixing Headlines for Context-Appropriate Flavor Text.
Proceedings of the IEEE Conference on Games, 2019

2018
Towards generating textual game assets from real-world data.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018

2014
A type system for Continuation Calculus.
Proceedings of the Proceedings Fifth International Workshop on Classical Logic and Computation, 2014


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