Judith Good
Orcid: 0000-0002-8317-9346
According to our database1,
Judith Good
authored at least 98 papers
between 1994 and 2024.
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Legend:
Book In proceedings Article PhD thesis Dataset OtherLinks
On csauthors.net:
Bibliography
2024
Physical vs. Virtual Representations Within Concreteness Fading for Primary School Computing.
Proceedings of the 2024 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC), 2024
Exploring Similarities and Differences in a set of Linked Multiple-site Design Sessions with Children.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
From Pirate Islands to Routing Tables: Investigating Intermediate Representations in Concreteness Fading through AR Learning.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Enhancing Assessment of Social Motor Synchrony Through Full-Body Interaction: A Novel Approach with OSMoSIS Tool.
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
Proceedings of the 23rd Annual ACM Interaction Design and Children Conference, 2024
2023
Int. J. Child Comput. Interact., June, 2023
Towards Empathic Buildings: Exploring How Smart Buildings May Be Designed to Address Occupants' Subjective Needs.
Proceedings of the 2nd Empathy-Centric Design Workshop, 2023
2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
Proceedings of the IDC '22: Interaction Design and Children, Braga, Portugal, June 27, 2022
2021
How Technology Applied to Music-Therapy and Sound-Based Activities Addresses Motor and Social Skills in Autistic Children.
Multimodal Technol. Interact., 2021
Visualising Interaction: Supporting Autistic Teens in Self-Directed Explorations of Social Interaction.
Proceedings of the 32nd Annual Workshop of the Psychology of Programming Interest Group, 2021
Proceedings of the IDC '21: Interaction Design and Children, 2021
2020
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020
"I am just terrified of my future" - Epistemic Violence in Disability Related Technology Research.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Proceedings of the Extended Abstracts Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
Proceedings of the 19th ACM International Conference on Interaction Design and Children, 2020
2019
Int. J. Child Comput. Interact., 2019
Proceedings of the Human-Computer Interaction - INTERACT 2019, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 18th ACM International Conference on Interaction Design and Children, 2019
2018
Blending Human and Artificial Intelligence to Support Autistic Children's Social Communication Skills.
ACM Trans. Comput. Hum. Interact., 2018
Proceedings of the 17th ACM Conference on Interaction Design and Children, 2018
2017
Programming language, natural language? Supporting the diverse computational activities of novice programmers.
J. Vis. Lang. Comput., 2017
Proceedings of the 28th Annual Workshop of the Psychology of Programming Interest Group, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
2016
What Technology for Autism Needs to be Invented? Idea Generation from the Autism Community via the ASCmeI.T. App.
Proceedings of the Computers Helping People with Special Needs, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
2015
Pers. Ubiquitous Comput., 2015
Int. J. Hum. Comput. Stud., 2015
Strategy, team cohesion and team member satisfaction: The effects of gender and group composition.
Comput. Hum. Behav., 2015
Learning to communicate computationally with Flip: A bi-modal programming language for game creation.
Comput. Educ., 2015
Proceedings of the 2015 IEEE Symposium on Visual Languages and Human-Centric Computing, 2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
Proceedings of the 14th International Conference on Interaction Design and Children, 2015
2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Motivating children's initiations with novelty and surprise: initial design recommendations for autism.
Proceedings of the IDC '14, 2014
2013
Narrative Threads: A Tool to Support Young People in Creating Their Own Narrative-Based Computer Games.
Trans. Edutainment, 2013
Conversing through and about technologies: Design critique as an opportunity to engage children with autism and broaden research(er) perspectives.
Int. J. Child Comput. Interact., 2013
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013
Deliberate System-Side Errors as a Potential Pedagogic Strategy for Exploratory Virtual Learning Environments.
Proceedings of the Artificial Intelligence in Education - 16th International Conference, 2013
Proceedings of the Interaction Design and Children 2013, 2013
Discrepancies in a virtual learning environment: something "worth communicating about" for young children with ASC?
Proceedings of the Interaction Design and Children 2013, 2013
2012
Pers. Ubiquitous Comput., 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
Challenges, opportunities and future perspectives in including children with disabilities in the design of interactive technology.
Proceedings of the 11th International Conference on Interaction Design and Children, 2012
2011
Int. J. People Oriented Program., 2011
Proceedings of the 23rd Annual Workshop of the Psychology of Programming Interest Group, 2011
Self-Reporting emotional experiences in computing lab sessions: an emotional regulation perspective.
Proceedings of the 23rd Annual Workshop of the Psychology of Programming Interest Group, 2011
Proceedings of the 4th International Conference on Educational Data Mining, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
2010
Proceedings of the Researching Learning in Virtual Worlds, 2010
Young People's Descriptions of Computational Rules in Role-Playing Games: An Empirical Study.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2010
Proceedings of the 11th Conference on Participatory Design, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Int. J. Learn. Technol., 2009
Democratizing access to computational tools: The 7<sup>th</sup> annual VL/HCC graduate student consortium.
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2009
Proceedings of the IEEE Symposium on Visual Languages and Human-Centric Computing, 2009
Proceedings of the 21st Annual Workshop of the Psychology of Programming Interest Group, 2009
Proceedings of the Virtual and Mixed Reality, 2009
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009
Proceedings of the Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, 2009
2008
Designing new technologies for illiterate populations: A study in mobile phone interface design.
Interact. Comput., 2008
Int. J. Hum. Comput. Stud., 2008
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
Learning by game-building: a novel approach to theoretical computer science education.
Proceedings of the 12th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2007
The Design of AIED Systems: Learner-Centred and Design Pattern Approaches.
Proceedings of the Artificial Intelligence in Education, 2007
Proceedings of the Artificial Intelligence in Education, 2007
A learner-centred design approach to developing a visual language for interactive storytelling.
Proceedings of the Interaction Design and Children, 2007
2006
Int. J. Artif. Intell. Educ., 2006
Int. J. Artif. Intell. Educ., 2006
Proceedings of the Extreme Programming and Agile Processes in Software Engineering, 2006
Proceedings of the 2006 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2006), 2006
Proceedings of the 18th Annual Workshop of the Psychology of Programming Interest Group, 2006
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2006
2005
2004
Program comprehension and authentic measurement: : a scheme for analysing descriptions of programs.
Int. J. Hum. Comput. Stud., 2004
Proceedings of the 12th International Workshop on Software Technology and Engineering Practice (STEP 2004), 2004
Proceedings of the Interaction Design and Children, 2004
Proceedings of the Interaction Design and Children, 2004
2003
Proceedings of the 15th Annual Workshop of the Psychology of Programming Interest Group, 2003
Proceedings of the Interaction Design and Children, 2003
Proceedings of the Interaction Design and Children, 2003
2001
Artif. Intell. Rev., 2001
1999
Programming paradigms, information types and graphical representations : empirical investigations of novice program comprehension.
PhD thesis, 1999
Proceedings of the 1999 IEEE Symposium on Visual Languages, 1999
Proceedings of the 11th Annual Workshop of the Psychology of Programming Interest Group, 1999
1998
Information Types and Cognitive Principles in Program Comprehension: Towards Adaptable Support for Novice Visual Programmers.
Proceedings of the Intelligent Tutoring Systems, 4th International Conference, 1998
1996
Searching for Examples: An Evaluation of an Intermediate Description Language for a Techniques Editor.
Proceedings of the 8th Annual Workshop of the Psychology of Programming Interest Group, 1996
1995
Proceedings of the 7th Annual Workshop of the Psychology of Programming Interest Group, 1995
1994
Proceedings of the 6th Annual Workshop of the Psychology of Programming Interest Group, 1994