Juan Pablo Carrascal

Orcid: 0000-0002-9028-8161

According to our database1, Juan Pablo Carrascal authored at least 26 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2023
InTangible: A Reflection On Digital vs. Physical Co-Ownership.
Proceedings of the Seventeenth International Conference on Tangible, 2023

2020
Lean UX research at scale: a case study.
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020

2019
Gamifying UX Research at Scale.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019

2018
Magicscroll: a rollable display device with flexible screen real estate and gestural input.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2018

2017
Effects of Tactile Feedback on the Perception of Virtual Shapes on Non-Planar DisplayObjects.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Demo hour.
Interactions, 2016

Demo hour.
Interactions, 2016

An analysis of visitors' behavior in the Louvre Museum: A study using Bluetooth data.
CoRR, 2016

HoloFlex: A Flexible Light-Field Smartphone with a Microlens Array and a P-OLED Touchscreen.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

WhammyPhone: Exploring Tangible Audio Manipulation Using Bend Input on a Flexible Smartphone.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

ReFlex: A Flexible Smartphone with Active Haptic Feedback for Bend Input.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

What can Doodles on the Arm teach us about On-Body Interaction?
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

An Evaluation of Shape Changes for Conveying Emotions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

MagicWand: Exploring Physical Affordances with a Handheld Cylindrical Display Object.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

Fitts' Law and the Effects of Input Mapping and Stiffness on Flexible Display Interactions.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
Aspects of personal information valuation in web browsing and mobile communication.
PhD thesis, 2015

To Call or to Recall? That's the Research Question.
ACM Trans. Comput. Hum. Interact., 2015

BitDrones: Towards Levitating Programmable Matter Using Interactive 3D Quadcopter Displays.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

An In-Situ Study of Mobile App & Mobile Search Interactions.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
On the evocative power and play value of a wearable movement-to-sound interaction accessory in the free-play of schoolchildren.
J. Ambient Intell. Smart Environ., 2014

Towards effective ethical behavior design.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Your browsing behavior for a big mac: economics of personal information online.
Proceedings of the 22nd International World Wide Web Conference, 2013

Signal Orchestration System for Face-to-Face Collaborative Learning Flows.
Proceedings of the Scaling up Learning for Sustained Impact, 2013

2012
A note paper on note-taking: understanding annotations of mobile phone calls.
Proceedings of the Mobile HCI '12, 2012

New Tools for Studying Visitor Behaviours in Museums: A Case Study at the Louvre.
Proceedings of the Information and Communication Technologies in Tourism 2012, 2012

2011
Multitouch Interface for Audio Mixing.
Proceedings of the 11th International Conference on New Interfaces for Musical Expression, 2011


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