Joshua B. Gross

Orcid: 0000-0002-7522-1049

According to our database1, Joshua B. Gross authored at least 15 papers between 2005 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Designing a Pedagogical Framework for Developing Abstraction Skills.
Proceedings of the 2024 on Innovation and Technology in Computer Science Education V. 2, 2024

2021
Motivating complexity understanding by profiling energy usage.
Proceedings of the Onward! 2021: Proceedings of the 2021 ACM SIGPLAN International Symposium on New Ideas, 2021

2020
An Asymmetric Genetic Signal Associated with Mechanosensory Expansion in Cave-Adapted Fish.
Symmetry, 2020

Toward a Model of Polymorphism Comprehension.
Proceedings of the 51st ACM Technical Symposium on Computer Science Education, 2020

2016
Asymmetric Facial Bone Fragmentation Mirrors Asymmetric Distribution of Cranial Neuromasts in Blind Mexican Cavefish.
Symmetry, 2016

2009
Sleep Deprivation and Sustained Attention Performance: Integrating Mathematical and Cognitive Modeling.
Cogn. Sci., 2009

2008
Evaluating assistance of natural language policy authoring.
Proceedings of the 4th Symposium on Usable Privacy and Security, 2008

Intelligent interactions in email using social networks and ai.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
End user concern about security and privacy threats.
Proceedings of the 3rd Symposium on Usable Privacy and Security, 2007

Looking for trouble: understanding end-user security management.
Proceedings of the 1st ACM Symposium on Computer Human Interaction for Management of Information Technology, 2007

Defining high-throughput email users.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Pragmatic Lighting Transition Design for Virtual Environments.
Proceedings of the 2006 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2006), 2006

Fun & games: on the process of game design.
Proceedings of the Conference on Designing Interactive Systems, 2006

2005
Introduction.
ACM Crossroads, 2005

Programming for Artists: A Visual Language for Expressive Lighting Design.
Proceedings of the 2005 IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC 2005), 2005


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