Josh Andres
Orcid: 0000-0001-5882-3139Affiliations:
- Australian National University, School of Cybernetics, Australia
According to our database1,
Josh Andres
authored at least 61 papers
between 2015 and 2025.
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Bibliography
2025
Taking inspiration from becoming "one with a bike" to design human-computer integration.
Hum. Comput. Interact., January, 2025
2024
Corrigendum to '"Should I Introduce myself?": Asynchronous Semi-Guided Professional Introductions for Enhanced Perceived Team Effectiveness in New Virtual Dyadic Teams' [International Journal of Human - Computer Studies, Vol. 188 (2024) 103279].
Int. J. Hum. Comput. Stud., 2024
"Should I Introduce myself?": Asynchronous semi-guided professional introductions for enhanced perceived team effectiveness in new virtual dyadic teams.
Int. J. Hum. Comput. Stud., 2024
On the Design and Study of an Installation for Office Workers to Amplify Temporal Diversity and Connection to Nature.
CoRR, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality.
Proceedings of the Augmented Humans International Conference 2024, 2024
Tonal Cognition in Sonification: Exploring the Needs of Practitioners in Sonic Interaction Design.
Proceedings of the 19th International Audio Mostly Conference: Explorations in Sonic Cultures, 2024
Proceedings of the Designing Interactive Systems Conference, 2024
Proceedings of the Companion Publication of the 2024 ACM Designing Interactive Systems Conference, 2024
2023
ACM Trans. Comput. Hum. Interact., October, 2023
ACM Trans. Comput. Hum. Interact., August, 2023
Proc. ACM Hum. Comput. Interact., 2023
The Human-Built Environment-Natural Environment Relation - An Immersive Multisensory Exploration with 'System of a Sound'.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023
Using GPT-3 to Achieve Semantically Relevant Data Sonificiation for an Art Installation.
Proceedings of the Artificial Intelligence in Music, Sound, Art and Design, 2023
2022
Integrated Exertion - Understanding the Design of Human-Computer Integration in an Exertion Context.
ACM Trans. Comput. Hum. Interact., December, 2022
Human-Computer Integration: Towards Integrating the Human Body with the Computational Machine.
Found. Trends Hum. Comput. Interact., 2022
Frontiers Comput. Sci., 2022
Proceedings of the 34th Australian Conference on Human-Computer Interaction, OzCHI 2022, Canberra, ACT, Australia, 29 November 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
SIGCHI Turns 40: Honoring the Past, Celebrating the Present, and Envisioning the Next 40.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Body as Starting Point 5: Exploring the Inbodied Interaction Design Framework - New Methodologies in Interactive Health Design.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Proc. ACM Hum. Comput. Interact., 2021
Int. J. Hum. Comput. Stud., 2021
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
"Erfahrung & Erlebnis": Understanding the Bodily Play Experience through German Lexicon.
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
IBM AutoAI: Human-in-the-Loop Automated Machine Learning Supports Data Scientists to Build Better Models.
Proceedings of the 1st Workshop on Data Science with Human in the Loop, 2020
Proceedings of the 1st Workshop on Data Science with Human in the Loop, 2020
AutoAIViz: opening the blackbox of automated artificial intelligence with conditional parallel coordinates.
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020
Inbodied Interaction 102: Understanding the Selection and Application of Non-invasive Neuro-physio Measurements for Inbodied Interaction Design.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
3rd Body As Starting Point Workshop: Exploring Themes for Inbodied Interaction Research and Design.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
Introducing Peripheral Awareness as a Neurological State for Human-computer Integration.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020
2019
AutoAIViz: Opening the Blackbox of Automated Artificial Intelligence with Conditional Parallel Coordinates.
CoRR, 2019
Proceedings of the Machine Learning and Knowledge Discovery in Databases, 2019
The uncomfortable workshop: exploring discomfort design for wellbeing and sustainability.
Proceedings of the 2019 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2019 ACM International Symposium on Wearable Computers, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019
2018
Interactions, 2018
"I had super-powers when eBike riding" Towards Understanding the Design of Integrated Exertion.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2018
The Body as Starting Point: Exploring Inside and Around Body Boundaries for Body-Centric Computing Design.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
2016
Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play, 2016
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, 2015