Jose Sepulveda

Orcid: 0009-0002-1188-4780

According to our database1, Jose Sepulveda authored at least 17 papers between 2011 and 2024.

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Bibliography

2024
LLM-based Weak Supervision Framework for Query Intent Classification in Video Search.
CoRR, 2024

On the Sensitivity of Individual Fairness: Measures and Robust Algorithms.
Proceedings of the 33rd ACM International Conference on Information and Knowledge Management, 2024

2023
Automated Data Denoising for Recommendation.
CoRR, 2023

2021
An Ensemble Learning Solution for Predictive Maintenance of Wind Turbines Main Bearing.
Sensors, 2021

2018
Kernel based online learning for imbalance multiclass classification.
Neurocomputing, 2018

ASMIM: Augmented Reality Authoring System for Mobile Interactive Manuals.
Proceedings of the 12th International Conference on Ubiquitous Information Management and Communication, 2018

2016
Augmented immersion: video cutout and gesture-guided embedding for gaming applications.
Multim. Tools Appl., 2016

MARIM: Mobile Augmented Reality for Interactive Manuals.
Proceedings of the 2016 ACM Conference on Multimedia Conference, 2016

Efficient representation learning for high-dimensional imbalance data.
Proceedings of the 2016 IEEE International Conference on Digital Signal Processing, 2016

GECKA3D: A 3D Game Engine for Commonsense Knowledge Acquisition.
Proceedings of the Twenty-Ninth International Florida Artificial Intelligence Research Society Conference, 2016

2015
Adaptive Nonparametric Image Parsing.
IEEE Trans. Circuits Syst. Video Technol., 2015

Sense Beyond Expressions: Cuteness.
Proceedings of the 23rd Annual ACM Conference on Multimedia Conference, MM '15, Brisbane, Australia, October 26, 2015

Salient Object Detection via Augmented Hypotheses.
Proceedings of the Twenty-Fourth International Joint Conference on Artificial Intelligence, 2015

GECKA: Game Engine for Commonsense Knowledge Acquisition.
Proceedings of the Twenty-Eighth International Florida Artificial Intelligence Research Society Conference, 2015

2014
GACE: Gesture and Appearance Cutout Embedding for Gaming Applications.
Proceedings of the 2nd ACM International Workshop on Immersive Media Experiences, 2014

2011
Liquid interface: a malleable, transient, direct-touch interface.
Comput. Entertain., 2011

Poetic Communication: Interactive Carpet for Subtle Family Communication and Connectedness.
Proceedings of the Ambient Intelligence, 2011


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