José María Font
Orcid: 0000-0003-3924-7484
According to our database1,
José María Font
authored at least 40 papers
between 2008 and 2023.
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Bibliography
2023
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2023
2022
Interactive Constrained MAP-Elites: Analysis and Evaluation of the Expressiveness of the Feature Dimensions.
IEEE Trans. Games, 2022
Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne.
CoRR, 2022
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
Proceedings of the FDG '22: Proceedings of the 17th International Conference on the Foundations of Digital Games, 2022
Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play, 2022
Proceedings of the Eighteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2022
2021
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021
Assessing Simultaneous Action Selection and Complete Information in TAG with Sushi Go!
Proceedings of the 2021 IEEE Conference on Games (CoG), 2021
Proceedings of the Seventeenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2021
2020
Proceedings of the NordiCHI '20: Shaping Experiences, 2020
Proceedings of the Applications of Evolutionary Computation - 23rd European Conference, 2020
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020
2019
Empowering Quality Diversity in Dungeon Design with Interactive Constrained MAP-Elites.
Proceedings of the IEEE Conference on Games, 2019
2018
An analysis and comparative user study on interactions in mobile virtual reality games.
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
Proceedings of the 13th International Conference on the Foundations of Digital Games, 2018
2017
Proceedings of the International Conference on the Foundations of Digital Games, 2017
Towards a hybrid neural and evolutionary heuristic approach for playing tile-matching puzzle games.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2017
Towards Teaching Maternal Healthcare and Nutrition in Rural Ethiopia through a Serious Game.
Proceedings of the Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play, 2017
2016
Nat. Comput., 2016
Proceedings of the Applications of Evolutionary Computation - 19th European Conference, 2016
2015
Bacterially inspired evolution of intelligent systems under constantly changing environments.
Soft Comput., 2015
2014
Study of the Evolution of the Underlying Social Network of Discussion and Generation of New Ideas Applying an Instructional and Learning Model.
Proceedings of the Methodologies and Intelligent Systems for Technology Enhanced Learning, 2014
2013
Appl. Soft Comput., 2013
Towards the automatic generation of card games through grammar-guided genetic programming.
Proceedings of the 8th International Conference on the Foundations of Digital Games, 2013
Proceedings of the Applications of Evolutionary Computation - 16th European Conference, 2013
2012
Proceedings of the Applications of Evolutionary Computation, 2012
2011
Proceedings of the Foundations on Natural and Artificial Computation, 2011
2010
Expert Syst. Appl., 2010
Learner Satisfaction When Applying an Instructional Model in e-Learning - An Experimental Study.
Proceedings of the CSEDU 2010 - Proceedings of the Second International Conference on Computer Supported Education, Valencia, Spain, April 7-10, 2010, 2010
Grammar-guided evolutionary automatic system for autonomously building biological oscillators.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010
2009
Proceedings of the Bioinspired Applications in Artificial and Natural Computation, 2009
2008
Proceedings of the Applications and Innovations in Intelligent Systems XVI, 2008