José Luís Saorín
Orcid: 0000-0003-3240-3317
According to our database1,
José Luís Saorín
authored at least 18 papers
between 2005 and 2021.
Collaborative distances:
Collaborative distances:
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Bibliography
2021
Entertain. Comput., 2021
2020
Spatial Orientation Skill Performance with a Workshop Based on Green Infrastructure in Cities.
ISPRS Int. J. Geo Inf., 2020
Using the Roblox Video Game Engine for Creating Virtual tours and Learning about the Sculptural Heritage.
Int. J. Emerg. Technol. Learn., 2020
2019
Int. J. Online Biomed. Eng., 2019
The Classroom as a Makerspace: Use of Tablets and Cutting Plotter to Create Pop-Up Cards in Educational Environments.
Int. J. Emerg. Technol. Learn., 2019
2017
Tangible 3D Printed Workshop for introducing Art and Creativity in Engineering Drawing Subject.
IxD&A, 2017
Geospatial Google Street View with Virtual Reality: A Motivational Approach for Spatial Training Education.
ISPRS Int. J. Geo Inf., 2017
2016
Application of low-cost 3D scanning technologies to the development of educational augmented reality content.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016
2014
Multim. Tools Appl., 2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
2013
Dynamic three-dimensional illustrator for teaching descriptive geometry and training visualisation skills.
Comput. Appl. Eng. Educ., 2013
Interactive sketching in multi-touch digital books. A prototype for technical graphics.
Proceedings of the IEEE Frontiers in Education Conference, 2013
2011
J. Educ. Technol. Soc., 2011
2010
Design and validation of an augmented book for spatial abilities development in engineering students.
Comput. Graph., 2010
AR_Dehaes: An Educational Toolkit Based on Augmented Reality Technology for Learning Engineering Graphics.
Proceedings of the ICALT 2010, 2010
Proceedings of the ICALT 2010, 2010
2005
IEEE Computer Graphics and Applications, 2005