José Bidarra
Orcid: 0000-0002-2082-5996
According to our database1,
José Bidarra
authored at least 23 papers
between 2001 and 2023.
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Bibliography
2023
Insights from a digital diary: Exploring the Creative Process of the game-installation In[The Hate Booth].
Proceedings of the 11th International Conference on Digital and Interactive Arts, 2023
2022
Int. J. Art Cult. Des. Technol., December, 2022
Proceedings of the ArtsIT, Interactivity and Game Creation, 2022
2021
Um Futuro em (Re)conexão com o Passado - Uma instalação que (re)conecta a relação do homem com a natureza: A Future in (Re)connection with the Past - An installation that (re)connects man's relationship with nature.
Proceedings of the ARTECH 2021: 10th International Conference on Digital and Interactive Arts, Aveiro, Portugal, October 13, 2021
2020
Backyard Sounds: An Immersive Sound Experience in Almenara-Vale do Jequitinhonha, Brazil.
Int. J. Creative Interfaces Comput. Graph., 2020
2019
Int. J. Creative Interfaces Comput. Graph., 2019
Expanding the Mosaic of Transmedia Learning Experiences: Application of a Transmedia Storyworld in ESL Formal Learning Environments.
Proceedings of the ARTECH 2019: 9th International Conference on Digital and Interactive Arts, 2019
Proceedings of the ARTECH 2019: 9th International Conference on Digital and Interactive Arts, 2019
2018
Int. J. Creative Interfaces Comput. Graph., 2018
2016
Transmedia Storytelling as an Educational Strategy: A Prototype for Learning English as a Second Language.
Int. J. Creative Interfaces Comput. Graph., 2016
Proceedings of the Universal Access in Human-Computer Interaction. Users and Context Diversity, 2016
2015
Int. J. Interact. Mob. Technol., 2015
Proceedings of the WEBIST 2015, 2015
Proceedings of the Interactive Storytelling, 2015
Proceedings of the 6th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2015
Proceedings of the 6th International Conference on Software Development for Enhancing Accessibility and Fighting Info-exclusion, 2015
2014
Transmedia Storytelling and the Creation of a Converging Space of Educational Practices.
Int. J. Emerg. Technol. Learn., 2014
Proceedings of the XV International Conference on Human Computer Interaction, 2014
2013
The AIDLET Model: A Framework for Selecting Games, Simulations and Augmented Reality Environments in Mobile Learning.
Int. J. Web Based Learn. Teach. Technol., 2013
2006
X-TEC: Techno-Didactical Extension for Instruction/Learning Based on Computer - A New Development Model for Educational Software.
Proceedings of the WEBIST 2006, 2006
2004
Proceedings of the Computational Science, 2004
2001
Hiperespaços multimédia : criar, mediatizar e explorar conteúdos para aprendizagem a distância
PhD thesis, 2001