José A. Ruipérez-Valiente

Orcid: 0000-0002-2304-6365

Affiliations:
  • University of Murcia, Spain


According to our database1, José A. Ruipérez-Valiente authored at least 98 papers between 2013 and 2025.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

Online presence:

On csauthors.net:

Bibliography

2025
Artificial Intelligence to Support the Training and Assessment of Professionals: A Systematic Literature Review.
ACM Comput. Surv., March, 2025

2024
Identifying professional photographers through image quality and aesthetics in Flickr.
Expert Syst. J. Knowl. Eng., April, 2024

Computational approaches to detect experts in distributed online communities: a case study on Reddit.
Clust. Comput., April, 2024

Adapting Knowledge Inference Algorithms to Measure Geometry Competencies through a Puzzle Game.
ACM Trans. Knowl. Discov. Data, January, 2024

A General Purpose Anomaly-Based Method for Detecting Cheaters in Online Courses.
IEEE Trans. Learn. Technol., 2024

Optimizing multimedia and gameplay data labeling: A web-based tool for Game-Based Assessment.
SoftwareX, 2024

Large-Language-Model-Powered Agent-Based Framework for Misinformation and Disinformation Research: Opportunities and Open Challenges.
IEEE Secur. Priv., 2024

Developing and validating interoperable ontology-driven game-based assessments.
Expert Syst. Appl., 2024

A multimodal study of the interplay between stress, executive function, and biometrics in game-based assessment.
Expert Syst. Appl., 2024

Exploring the topics, sentiments and hate speech in the Spanish information environment.
CoRR, 2024

Frameworks, Modeling and Simulations of Misinformation and Disinformation: A Systematic Literature Review.
CoRR, 2024

SCORPION Cyber Range: Fully Customizable Cyberexercises, Gamification and Learning Analytics to Train Cybersecurity Competencies.
CoRR, 2024

Utilizing Explainable AI to Enhance Real-time Student Performance Prediction in Educational Serious Games.
Proceedings of the 39th ACM/SIGAPP Symposium on Applied Computing, 2024


2023
Exploring Technology- and Sensor-Driven Trends in Education: A Natural-Language-Processing-Enhanced Bibliometrics Study.
Sensors, December, 2023

A framework to support interoperable Game-based Assessments as a Service (GBAaaS): Design, development, and use cases.
Softw. Pract. Exp., November, 2023

A Systematic Literature Review of Game-Based Assessment Studies: Trends and Challenges.
IEEE Trans. Learn. Technol., August, 2023

The Affordances of Multivariate Elo-Based Learner Modeling in Game-Based Assessment.
IEEE Trans. Learn. Technol., April, 2023

The effects of assessment design on academic dishonesty, learner engagement, and certification rates in MOOCs.
J. Comput. Assist. Learn., February, 2023

Learning analytics and assessment: Emerging research trends, promises and future opportunities.
Br. J. Educ. Technol., January, 2023

Learning analytics application to examine validity and generalizability of game-based assessment for spatial reasoning.
Br. J. Educ. Technol., January, 2023

Evaluating different configurations of machine learning models and their transfer learning capabilities for stress detection using heart rate.
J. Ambient Intell. Humaniz. Comput., 2023

A Survey on Data-Driven Evaluation of Competencies and Capabilities Across Multimedia Environments.
Int. J. Interact. Multim. Artif. Intell., 2023

Generative Agent-Based Social Networks for Disinformation: Research Opportunities and Open Challenges.
CoRR, 2023

Towards the Identification of Experts in Informal Learning Portals at Scale.
Proceedings of the Tenth ACM Conference on Learning @ Scale, 2023

Towards Game-based Assessment at Scale.
Proceedings of the Tenth ACM Conference on Learning @ Scale, 2023

Assessment and recognition in technical massive open on-line courses with and without on-line laboratories.
Proceedings of the IEEE Global Engineering Education Conference, 2023

2022
Analytics for Game-Based Learning.
J. Learn. Anal., December, 2022


From Sensor Data to Educational Insights.
Sensors, 2022

Evaluating a learning analytics dashboard to detect dishonest behaviours: A case study in small private online courses with academic recognition.
J. Comput. Assist. Learn., 2022

Trustworthy remote assessments: A typology of pedagogical and technological strategies.
J. Comput. Assist. Learn., 2022

SmartFC: Mobile Application for High School Students Supported in Flipped Classroom With Low Connectivity Conditions.
Rev. Iberoam. de Tecnol. del Aprendiz., 2022

Large scale analysis of open MOOC reviews to support learners' course selection.
Expert Syst. Appl., 2022

A Systematic Literature Review of Digital Game-based Assessment Empirical Studies: Current Trends and Open Challenges.
CoRR, 2022

Identifying Experts in Question & Answer Portals: A Case Study on Data Science Competencies in Reddit.
CoRR, 2022

Large scale analytics of global and regional MOOC providers: Differences in learners' demographics, preferences, and perceptions.
Comput. Educ., 2022

Analyzing Trends and Patterns Across the Educational Technology Communities Using Fontana Framework.
IEEE Access, 2022

Experimenting with Virtual Labs to Support a MOOC on Digital Electronics.
Proceedings of the IEEE Learning with MOOCS, 2022

2021
Applying Learning Analytics to Detect Sequences of Actions and Common Errors in a Geometry Game.
Sensors, 2021

Overview of Embedded Systems to Build Reliable and Safe ADAS and AD Systems.
IEEE Intell. Transp. Syst. Mag., 2021

Remote Experimentation Through Arduino-Based Remote Laboratories.
Rev. Iberoam. de Tecnol. del Aprendiz., 2021

Data-driven detection and characterization of communities of accounts collaborating in MOOCs.
Future Gener. Comput. Syst., 2021

Ideating and Developing a Visualization Dashboard to Support Teachers Using Educational Games in the Classroom.
IEEE Access, 2021

A Survey of the Role of Viewability Within the Online Advertising Ecosystem.
IEEE Access, 2021

Data-Driven Performance Prediction in a Geometry Game Environment.
Proceedings of the GoodIT '21: Conference on Information Technology for Social Good, 2021

MOOC Monetization Changes and Completion Rates: Are Learners from Countries of Different Development Status Equally Affected?
Proceedings of the 7th European MOOCs Stakeholders Summit, 2021



Bibliometric Analysis of the Last Ten Years of the European Conference on Technology-Enhanced Learning.
Proceedings of the Technology-Enhanced Learning for a Free, Safe, and Sustainable World, 2021

2020
Spotting Political Social Bots in Twitter: A Use Case of the 2019 Spanish General Election.
IEEE Trans. Netw. Serv. Manag., 2020

Patterns of Engagement in an Educational Massively Multiplayer Online Game: A Multidimensional View.
IEEE Trans. Learn. Technol., 2020

A Scalable Architecture for the Dynamic Deployment of Multimodal Learning Analytics Applications in Smart Classrooms.
Sensors, 2020

Effects of solo vs. collaborative play in a digital learning game on geometry: Results from a K12 experiment.
Comput. Educ., 2020

Using multi-platform learning analytics to compare regional and global MOOC learning in the Arab world.
Comput. Educ., 2020

Reviewing and analyzing peer review Inter-Rater Reliability in a MOOC platform.
Comput. Educ., 2020

Analyzing and Testing Viewability Methods in an Advertising Network.
IEEE Access, 2020

Measuring Online Advertising Viewability and Analyzing its Variability Across Different Dimensions.
Proceedings of the WIMS 2020: The 10th International Conference on Web Intelligence, Mining and Semantics, Biarritz, France, June 30, 2020

Exploring the Affordances of Sequence Mining in Educational Games.
Proceedings of the TEEM'20: Eighth International Conference on Technological Ecosystems for Enhancing Multiculturality, 2020


Participation of Latin America in MOOCs: Exploring Trends Across Providers.
Proceedings of the IEEE Learning With MOOCS, 2020


Visualizing educational game data: A case study of visualizations to support teachers.
Proceedings of the Learning Analytics Summer Institute Spain 2020: Learning Analytics. Time for Adoption?, 2020

Macro MOOC learning analytics: exploring trends across global and regional providers.
Proceedings of the LAK '20: 10th International Conference on Learning Analytics and Knowledge, 2020

Assessment that matters: balancing reliability and learner-centered pedagogy in MOOC assessment.
Proceedings of the LAK '20: 10th International Conference on Learning Analytics and Knowledge, 2020

Data-Driven Game Design: The Case of Difficulty in Educational Games.
Proceedings of the Addressing Global Challenges and Quality Education, 2020

2019
Using Machine Learning to Detect 'Multiple-Account' Cheating and Analyze the Influence of Student and Problem Features.
IEEE Trans. Learn. Technol., 2019

Are MOOC Learning Analytics Results Trustworthy? With Fake Learners, They Might Not Be!
Int. J. Artif. Intell. Educ., 2019

Multiplatform MOOC Analytics: Comparing Global and Regional Patterns in edX and Edraak.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019

Impact of Free-Certificate Coupons on Learner Behavior in Online Courses: Results from Two Case Studies.
Proceedings of the Sixth ACM Conference on Learning @ Scale, 2019

Towards a General Purpose Anomaly Detection Method to Identify Cheaters in Massive Open Online Courses.
Proceedings of the 12th International Conference on Educational Data Mining, 2019

2018
Improving the prediction of learning outcomes in educational platforms including higher level interaction indicators.
Expert Syst. J. Knowl. Eng., 2018

Participation of the Arab World in MOOCs.
Proceedings of the Learning With MOOCS, 2018

Evaluating the Robustness of Learning Analytics Results Against Fake Learners.
Proceedings of the Lifelong Technology-Enhanced Learning, 2018

2017
Scaling to Massiveness With ANALYSE: A Learning Analytics Tool for Open edX.
IEEE Trans. Hum. Mach. Syst., 2017

Design, Implementation and Evaluation of SPOCs at the Universidad Carlos III de Madrid.
J. Univers. Comput. Sci., 2017

Evaluation of a learning analytics application for open edX platform.
Comput. Sci. Inf. Syst., 2017

Copying@Scale: Using Harvesting Accounts for Collecting Correct Answers in a MOOC.
Comput. Educ., 2017

Flipping the classroom to improve learning with MOOCs technology.
Comput. Appl. Eng. Educ., 2017

A Data-driven Method for the Detection of Close Submitters in Online Learning Environments.
Proceedings of the 26th International Conference on World Wide Web Companion, 2017

Early Prediction and Variable Importance of Certificate Accomplishment in a MOOC.
Proceedings of the Digital Education: Out to the World and Back to the Campus, 2017

2016
Analyzing the Impact of Using Optional Activities in Self-Regulated Learning.
IEEE Trans. Learn. Technol., 2016

Using Multiple Accounts for Harvesting Solutions in MOOCs.
Proceedings of the Third ACM Conference on Learning @ Scale, 2016

A Demonstration of ANALYSE: A Learning Analytics Tool for Open edX.
Proceedings of the Third ACM Conference on Learning @ Scale, 2016

Analyzing students' intentionality towards badges within a case study using Khan academy.
Proceedings of the Sixth International Conference on Learning Analytics & Knowledge, 2016

An analysis of the use of badges in an educational experiment.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016

2015
Detection and Evaluation of Emotions in Massive Open Online Courses.
J. Univers. Comput. Sci., 2015

ALAS-KA: A learning analytics extension for better understanding the learning process in the Khan Academy platform.
Comput. Hum. Behav., 2015

Precise Effectiveness Strategy for analyzing the effectiveness of students with educational resources and activities in MOOCs.
Comput. Hum. Behav., 2015

Combining Learning Analytics and the Flipped Classroom in a MOOC of Maths.
Proceedings of the Trends in Digital Education: Selected papers from EC-TEL 2015 Workshops CHANGEE, 2015

Using Video Visualizations in Open edX to Understand Learning Interactions of Students.
Proceedings of the Design for Teaching and Learning in a Networked World, 2015

A Predictive Model of Learning Gains for a Video and Exercise Intensive Learning Environment.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
Towards the development of a learning analytics extension in open edX.
Proceedings of the Second International Conference on Technological Ecosystems for Enhancing Multiculturality, 2014

Experiences of running MOOCs and SPOCs at UC3M.
Proceedings of the 2014 IEEE Global Engineering Education Conference, 2014

Do Optional Activities Matter in Virtual Learning Environments?
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

A Demonstration of ALAS-KA: A Learning Analytics Tool for the Khan Academy Platform.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

2013
An architecture for extending the learning analytics support in the Khan Academy framework.
Proceedings of the Technological Ecosystems for Enhancing Multiculturality Conference, 2013

Inferring higher level learning information from low level data for the Khan Academy platform.
Proceedings of the Third Conference on Learning Analytics and Knowledge, 2013


  Loading...