Jose A. Belloch

Orcid: 0000-0002-2595-1828

According to our database1, Jose A. Belloch authored at least 36 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Comparative analysis of soft-error sensitivity in LU decomposition algorithms on diverse GPUs.
J. Supercomput., June, 2024

Urban sound classification using neural networks on embedded FPGAs.
J. Supercomput., June, 2024

Analysing the radiation reliability, performance and energy consumption of low-power SoC through heterogeneous parallelism.
Sustain. Comput. Informatics Syst., 2024

2023
Hybrid CPU-GPU implementation of the transformed spatial domain channel estimation algorithm for mmWave MIMO systems.
J. Supercomput., June, 2023

Strategies to parallelize a finite element mesh truncation technique on multi-core and many-core architectures.
J. Supercomput., May, 2023

Supervised Triple Macrosynchronized Lockstep (STMLS) Architecture for Multicore Processors.
IEEE Access, 2023

Predicting Room Impulse Responses Through Encoder-Decoder Convolutional Neural Networks.
Proceedings of the 33rd IEEE International Workshop on Machine Learning for Signal Processing, 2023

2022
Multicore implementation of a multichannel parallel graphic equalizer.
J. Supercomput., 2022

Performance analysis of a millimeter wave MIMO channel estimation method in an embedded multi-core processor.
J. Supercomput., 2022

Acceleration of the TSDCE MIMO Channel Estimation Algorithm on a Multi-core Platform.
Proceedings of the EATIS 2022: 11th Euro American Conference on Telematics and Information Systems, Aveiro, Portugal, June 1, 2022

2021
Evaluating the computational performance of the Xilinx Ultrascale+ EG Heterogeneous MPSoC.
J. Supercomput., 2021

On the performance of a GPU-based SoC in a distributed spatial audio system.
J. Supercomput., 2021

2020
Design and Implementation of Acoustic Source Localization on a Low-Cost IoT Edge Platform.
IEEE Trans. Circuits Syst., 2020

An Efficient Implementation of Parallel Parametric HRTF Models for Binaural Sound Synthesis in Mobile Multimedia.
IEEE Access, 2020

GPU Acceleration of a Non-Standard Finite Element Mesh Truncation Technique for Electromagnetics.
IEEE Access, 2020

2019
On the use of many-core machines for the acceleration of a mesh truncation technique for FEM.
J. Supercomput., 2019

Accelerating the SRP-PHAT algorithm on multi- and many-core platforms using OpenCL.
J. Supercomput., 2019

Practical Considerations for Acoustic Source Localization in the IoT Era: Platforms, Energy Efficiency, and Performance.
IEEE Internet Things J., 2019

2018
Optimized Fundamental Signal Processing Operations For Energy Minimization on Heterogeneous Mobile Devices.
IEEE Trans. Circuits Syst. I Regul. Pap., 2018

2017
Solving Weighted Least Squares (WLS) problems on ARM-based architectures.
J. Supercomput., 2017

Accelerating multi-channel filtering of audio signal on ARM processors.
J. Supercomput., 2017

GPU-Based Dynamic Wave Field Synthesis Using Fractional Delay Filters and Room Compensation.
IEEE ACM Trans. Audio Speech Lang. Process., 2017

A Parallel Approach to HRTF Approximation and Interpolation Based on a Parametric Filter Model.
IEEE Signal Process. Lett., 2017

On the Use of a GPU-Accelerated Mobile Device Processor for Sound Source Localization.
Proceedings of the International Conference on Computational Science, 2017

2016
Efficient target-response interpolation for a graphic equalizer.
Proceedings of the 2016 IEEE International Conference on Acoustics, 2016

2015
On the performance of multi-GPU-based expert systems for acoustic localization involving massive microphone arrays.
Expert Syst. Appl., 2015

Evaluating the Potential of Low Power Systems for Headphone-based Spatial Audio Applications.
Proceedings of the International Conference on Computational Science, 2015

Real-time Sound Source Localization on an Embedded GPU Using a Spherical Microphone Array.
Proceedings of the International Conference on Computational Science, 2015

Vectorization of binaural sound virtualization on the ARM Cortex-A15 architecture.
Proceedings of the 23rd European Signal Processing Conference, 2015

2014
Multi-channel IIR filtering of audio signals using a GPU.
Proceedings of the IEEE International Conference on Acoustics, 2014

Dynamic range reduction of audio signals using multiple allpass filters on a GPU accelerator.
Proceedings of the 22nd European Signal Processing Conference, 2014

2013
Real-Time Sound Source Localization on Graphics Processing Units.
Proceedings of the International Conference on Computational Science, 2013

2012
Headphone-based Spatial Sound with a GPU Accelerator.
Proceedings of the International Conference on Computational Science, 2012

2011
Real-time massive convolution for audio applications on GPU - Massive convolution on GPU.
J. Supercomput., 2011

A real-time crosstalk canceller on a notebook GPU.
Proceedings of the 2011 IEEE International Conference on Multimedia and Expo, 2011

Parallel implementations of beamforming design and filtering for microphone array applications.
Proceedings of the 19th European Signal Processing Conference, 2011


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