Jörn Hurtienne
Orcid: 0000-0001-5295-9772
According to our database1,
Jörn Hurtienne
authored at least 112 papers
between 2001 and 2024.
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Bibliography
2024
Int. J. Hum. Comput. Interact., May, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
"When the Beeping Stops, you Completely Freak Out" - How Acute Care Teams Experience and Use Technology.
Proc. ACM Hum. Comput. Interact., April, 2023
Designing XR Games that Bring us Closer: A Workshop to Combine Game Design and Psychological Determinants of Closeness.
Proceedings of the MuM'23 Workshops on Making a Real Connection and Interruptions and Attention Management co-located with 22nd International Conference on Mobile and Ubiquitous Media (MuM 2023), 2023
Image Schemas vs. VAKOG: Designing for Intuitive Communication in Air Traffic Control.
Proceedings of The Seventh Image Schema Day co-located with The 20th International Conference on Principles of Knowledge Representation and Reasoning (KR 2023), 2023
Proceedings of The Seventh Image Schema Day co-located with The 20th International Conference on Principles of Knowledge Representation and Reasoning (KR 2023), 2023
Proceedings of The Seventh Image Schema Day co-located with The 20th International Conference on Principles of Knowledge Representation and Reasoning (KR 2023), 2023
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Statistically Controlling for Processing Fluency Reduces the Aesthetic-Usability Effect.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
"hubbel": A Hybrid Letterbox That Stimulates Civic Participation Through Local Information Sharing in Neighbourhoods.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023
2022
'I Did Digital Tidying up for a More Adult Stage of Life': Ritualistic Technology Appropriations During Life Transitions.
Interact. Comput., February, 2022
Designing Universal and Intuitive Pictograms (UIPP) - A Detailed Process for More Suitable Visual Representations.
Int. J. Hum. Comput. Stud., 2022
User experience in safety-critical domains: a survey on motivational orientations and psychological need satisfaction in acute care.
Cogn. Technol. Work., 2022
Proceedings of the TEI '22: Sixteenth International Conference on Tangible, Embedded, and Embodied Interaction, Daejeon, Republic of Korea, February 13, 2022
UNeedS: Development of Scales to Measure the Satisfaction and Frustration of 13 Fundamental Needs.
Proceedings of the MuC '22: Mensch und Computer 2022, Darmstadt Germany, September 4, 2022
Supporting User Interface Design with Image Schemas: The ISCAT Database as a Research Tool.
Proceedings of the Sixth Image Schema Day, Jönköping, Sweden, March 24-25th, 2022., 2022
Proceedings of the Sixth Image Schema Day, Jönköping, Sweden, March 24-25th, 2022., 2022
Proceedings of the Short Paper Proceedings of the 5th European Tangible Interaction Studio, 2022
Spirituality at the Breakfast Table: Experiences of Christian Online Worship Services.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
Form Follows Mental Models: Finding Instantiations of Image Schemas using a Design Research Approach.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022
2021
Blessing Robot BlessU2: A Discursive Design Study to Understand the Implications of Social Robots in Religious Contexts.
Int. J. Soc. Robotics, 2021
Why and How to Approach User Experience in Safety-Critical Domains: The Example of Health Care.
Hum. Factors, 2021
"It's okay, honey... shhh..." - The Media Equation and Computers-Are-Social-Actors-Hypothesis in Acute Care: "Ist ja gut, Schätzelein... shhh..." - Die Media Equation und Computers-Are-Social-Actors-Hypothese in der Akutmedizin.
Proceedings of the MuC '21: Mensch und Computer 2021, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
Self-organizing knowledge management might improve the quality of person-centered dementia care: A qualitative study.
Int. J. Medical Informatics, 2020
IEEE Computer Graphics and Applications, 2020
Proceedings of the TEI '20: Fourteenth International Conference on Tangible, 2020
Proceedings of the PDC '20: Participatory Design Conference 2020 - Participation Otherwise, Manizales, Colombia, June 15-19, 2020, 2020
Proceedings of the Mensch und Computer 2020 - Tagungsband, 2020
Proceedings of the IUI '20: 25th International Conference on Intelligent User Interfaces, 2020
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020
2019
IEEE Computer Graphics and Applications, 2019
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019
Proceedings of the Thirteenth International Conference on Tangible, 2019
Proceedings of the Mensch und Computer 2019, 2019
Only one item left?: Heuristic Information Trumps Calorie Count When Supporting Healthy Snacking Under Low Self-Control.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
The Impact of Tangible Props on Gaming Performance and Experience in Gestural Interaction.
Proceedings of the Twelfth International Conference on Tangible, 2018
Multimodal Effects of Color and Haptics on Intuitive Interaction with Tangible User Interfaces.
Proceedings of the Twelfth International Conference on Tangible, 2018
Designing a Digital Companion to Promote Physical Activity Among Sedentary Office Workers.
Proceedings of the Mensch und Computer 2018, 2018
Proceedings of the Mensch und Computer 2018, 2018
Lost in Space? 3D-Interaction-Patterns für einfache und positive Nutzung von 3D Interfaces.
Proceedings of the Usability Professionals 2019, Dresden, Germany, September 2-5, 2018., 2018
Proceedings of the 23rd International Conference on Intelligent User Interfaces Companion, 2018
Proceedings of the Design, User Experience, and Usability: Theory and Practice, 2018
2017
Int. J. Hum. Comput. Interact., 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Proceedings of the Tenth International Conference on Tangible, 2017
Transition animations support orientation in mobile interfaces without increased user effort.
Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, 2017
Proceedings of the Mensch und Computer 2017, 2017
Proceedings of the Mensch und Computer 2017, 2017
Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages.
Proceedings of the Human-Computer Interaction - INTERACT 2017, 2017
"Stop over there": natural gesture and speech interaction for non-critical spontaneous intervention in autonomous driving.
Proceedings of the 19th ACM International Conference on Multimodal Interaction, 2017
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Interaction Under Pressure: Increased Mental Workload Makes Issues of Intuitive Interaction Visible.
Proceedings of the Companion Publication of the 2017 ACM Conference Companion Publication on Designing Interactive Systems, 2017
2016
Substituting Color for Haptic Attributes in Conceptual Metaphors for Tangible Interaction Design.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Soft Pillows and the Near and Dear: Physical-to-Abstract Mappings with Image-Schematic Metaphors.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016
Proceedings of the Mensch und Computer 2016, 2016
Proceedings of the Mensch und Computer 2016, 2016
Proceedings of the Mensch und Computer 2016, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Tangible interaction drawers for people with dementia: retrieving living experiences from past memories.
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2016 ACM International Symposium on Wearable Computers, 2016
Proceedings of the 18th International ACM SIGACCESS Conference on Computers and Accessibility, 2016
Evaluation of an Application Based on Conceptual Metaphors for Social Interaction Between Vehicles.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
Designing with Image Schemas: Resolving the Tension Between Innovation, Inclusion and Intuitive Use.
Interact. Comput., 2015
Proceedings of the Ninth International Conference on Tangible, 2015
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015
Towards Intelligent and Implicit Assistance for People with Dementia: Support for Orientation and Navigation.
Proceedings of the XVI International Conference on Human Computer Interaction, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015
2014
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014
Intuitive Benutzbarkeit messen - Eine Evaluationstoolbox für Software, Apps und technische Produkte.
Proceedings of the Mensch & Computer 2014 - Usability Professionals, München, Germany, August 31, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
Beyond eye tracking analogies: cursor trajectories as subtle cues to detect distracting UI elements.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Univers. Access Inf. Soc., 2013
i-com, 2013
Developing intuitive user interfaces by integrating users' mental models into requirements engineering.
Proceedings of the BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference, 2013
2012
Proceedings of the Usability Professionals 2012, 2012
Be-greifbar oder Virtuell?
Proceedings of the Be-greifbare Interaktionen, 2012
2011
Proceedings of the 13th Conference on Human-Computer Interaction with Mobile Devices and Services, 2011
2010
Interact. Comput., 2010
Interact. Comput., 2010
Proceedings of the 12th Conference on Human-Computer Interaction with Mobile Devices and Services, 2010
2009
Int. J. Arts Technol., 2009
Sad is heavy and happy is light: population stereotypes of tangible object attributes.
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction 2009, 2009
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2009, 2009
Proceedings of the Workshop-Proceedings der Tagung Mensch & Computer 2009, 2009
Proceedings of the Human-Computer Interaction, 2009
Proceedings of the Universal Access in Human-Computer Interaction. Addressing Diversity, 2009
2008
i-com, 2008
Cooking up real world business applications combining physicality, digitality, and image schemas.
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
2007
Towards a unified view of intuitive interaction: definitions, models and tools across the world.
MMI Interakt., 2007
Image schemas and their metaphorical extensions: intuitive patterns for tangible interaction.
Proceedings of the 1st International Conference on Tangible and Embedded Interaction 2007, 2007
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2007
2006
IUUI - Intuitive Use of User Interfaces: Auf dem Weg zu einer wissenschaftlichen Basis für das Schlagwort 'Intuitivität'.
MMI Interakt., 2006
Proceedings of the Berichtband des vierten Workshops des German Chapters der Usability Professionals Association e.V., 2006
2005
Proceedings of the Mensch und Computer 2005: Kunst und Wissenschaft, 2005
Proceedings of the Berichtband des dritten Workshops des German Chapters der Usability Professionals Association e.V., 2005
2004
Proceedings of the Berichtband des zweiten Workshops des German Chapters der Usability Professionals Association e.V., 2004
Proceedings of the Berichtband des zweiten Workshops des German Chapters der Usability Professionals Association e.V., 2004
2002
Proceedings of the Mensch & Computer 2002: Vom interaktiven Werkzeug zu kooperativen Arbeits- und Lernwelten, 2002
2001
Proceedings of the Mensch & Computer, 1. Fachübergreifende Konferenz, Bad Honnef, Germany, 2001