Jorge S. Correia Neto

Orcid: 0000-0001-9977-1267

According to our database1, Jorge S. Correia Neto authored at least 14 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2024
Avaliação de Usabilidade de Jogos Educacionais para pessoas com a Síndrome de Williams-Beuren.
Revista Brasileira de Informática na Educ., 2024

The use of the open innovation paradigm in the public sector: a systematic review of published studies.
CoRR, 2024

Open Innovation for Digital Transformation: Opportunities and Challenges at the Municipal level.
Proceedings of the 25th Annual International Conference on Digital Government Research, 2024

2020
Motivational Aspects for Voluntary Participation in Open Government Platforms: a Look from the Users Perspective.
Proceedings of the SBSI'20: XVI Brazilian Symposium on Information Systems, 2020

2019
Aprimoramento de Interfaces de Usuários de Sistemas de Informação em Saúde no Atendimento Pré-hospitalar na Ótica da Consciência Situacional.
Braz. J. Inf. Syst., 2019

Work design and job rotation in software engineering: results from an industrial study.
Proceedings of the 12th International Workshop on Cooperative and Human Aspects of Software Engineering, 2019

Mind the gap: are practitioners and researchers in software testing speaking the same language?
Proceedings of the Joint 7th International Workshop on Conducting Empirical Studies in Industry and 6th International Workshop on Software Engineering Research and Industrial Practice, 2019

2018
Computer games are serious business and so is their quality: particularities of software testing in game development from the perspective of practitioners.
Proceedings of the 12th ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2018

2017
Would You Like to Motivate Software Testers? Ask Them How.
Proceedings of the 2017 ACM/IEEE International Symposium on Empirical Software Engineering and Measurement, 2017

2016
LODPRO: learning objects development process.
J. Braz. Comput. Soc., 2016

Evaluating the Use of Gamification in m-Health Lifestyle-related Applications.
Proceedings of the New Advances in Information Systems and Technologies, 2016

Our SIHE: e-Collaboration in Academic Management.
Proceedings of the New Advances in Information Systems and Technologies, 2016

2012
Developing a social network of support to health care: the experience of GenNet.
Proceedings of the Brazilian Symposium on Multimedia and the Web, 2012

O Twitter como Ferramenta de Obtenção de Vantagem Competitiva: um Estudo Multicaso com Empresas de Comércio Coletivo.
Proceedings of the 8th Brazilian Symposium on Information Systems, 2012


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