Jorge D. Camba
Orcid: 0000-0001-5384-3253
According to our database1,
Jorge D. Camba
authored at least 18 papers
between 2015 and 2022.
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Bibliography
2022
A proposal to measure the understanding of data visualization elements in visual analytics applications (Short paper).
Proceedings of the Learning Analytics Summer Institute Spain 2022 (LASI Spain 2022), 2022
Proceedings of the Learning and Collaboration Technologies. Designing the Learner and Teacher Experience, 2022
2021
Proceedings of the Product Lifecycle Management. Green and Blue Technologies to Support Smart and Sustainable Organizations, 2021
2020
From Voice to Knowledge: A Proposal for a Voice Annotation System to Support Collaborative Engineering Design Processes.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020
A Worksheet Method for Developing Research Questions: An Examination of Three Graduate Student Cohorts.
Proceedings of the IEEE Frontiers in Education Conference, 2020
2019
Barriers to Success in a Collaborative Technological Ecosystem: A Study on the Perception of the Interoperability Problem in Civil Engineering Education.
Proceedings of the Learning and Collaboration Technologies. Ubiquitous and Virtual Environments for Learning and Collaboration, 2019
Gaming Background Influence on VR Performance and Comfort: A Study Using Different Navigation Metaphors.
Proceedings of the Universal Access in Human-Computer Interaction. Theory, Methods and Tools, 2019
2018
Interactive Experiences in Public Spaces: A Novel Floor Display System Based on Luminous Modular Units.
Proceedings of the 51st Hawaii International Conference on System Sciences, 2018
Proceedings of the Learning and Collaboration Technologies. Learning and Teaching, 2018
Proceedings of the Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications, 2018
2017
A Proposal for the Selection of Eye-Tracking Metrics for the Implementation of Adaptive Gameplay in Virtual Reality Based Games.
Proceedings of the Virtual, Augmented and Mixed Reality, 2017
Gamifying the Eating Experience: An Interactive Companion for Children's Nutrition Education and Behavior.
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017
Immersive Visualization Technologies to Facilitate Multidisciplinary Design Education.
Proceedings of the Learning and Collaboration Technologies. Novel Learning Ecosystems, 2017
2016
Augmented Reality Experiences in Therapeutic Pedagogy: A Study with Special Needs Students.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016
On the Integration of Tangible Elements with Multi-touch Surfaces for the Collaborative Creation of Concept Maps.
Proceedings of the Learning and Collaboration Technologies, 2016
Application of low-cost 3D scanning technologies to the development of educational augmented reality content.
Proceedings of the 2016 IEEE Frontiers in Education Conference, 2016
2015
Improved Representation of Dependencies in Feature-based Parametric CAD Models using Acyclic Digraphs.
Proceedings of the GRAPP 2015, 2015
From reality to augmented reality: Rapid strategies for developing marker-based AR content using image capturing and authoring tools.
Proceedings of the 2015 IEEE Frontiers in Education Conference, 2015