Jorge C. S. Cardoso
Orcid: 0000-0002-0196-2821Affiliations:
- University of Coimbra, Portugal
- Portuguese Catholic University, Porto, Portugal
According to our database1,
Jorge C. S. Cardoso
authored at least 43 papers
between 2004 and 2024.
Collaborative distances:
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Bibliography
2024
Proceedings of the Entertainment Computing - ICEC 2024, 2024
Proceedings of the Entertainment Computing - ICEC 2024, 2024
2023
Mass customization and mass personalization meet at the crossroads of Industry 4.0: A case of augmented digital engineering.
Syst. Eng., November, 2023
Design Recommendations for Immersive Virtual Reality Application for English Learning: A Systematic Review.
Comput., October, 2023
Proceedings of the Entertainment Computing - ICEC 2023, 2023
Thertact-System: A Virtual Reality Exoskeleton Gait Training Simulator Controlled by Brain-Computer Interface.
Proceedings of the Information Systems Development: Organizational Aspects and Societal Trends (ISD2023 Proceedings), Lisbon, Portugal, 30 August, 2023
2022
EAI Endorsed Trans. Mob. Commun. Appl., 2022
Design Explorations of Interactive Point Cloud Based Virtual Environments Using Volumetric Capture and Visualisation Techniques.
Proceedings of the Entertainment Computing - ICEC 2022, 2022
Understanding Stakeholders' Perspectives Towards Serious Games for Vocational Training for People with Intellectual Disabilities in Macau.
Proceedings of the Entertainment Computing - ICEC 2022, 2022
2021
Proceedings of the MUM 2021: 20th International Conference on Mobile and Ubiquitous Multimedia, Leuven, Belgium, December 5, 2021
Interaction Toolkit for Programming Interactions with Marker-Based Tangibles in Virtual Reality.
Proceedings of the Entertainment Computing - ICEC 2021, 2021
Proceedings of the Entertainment Computing - ICEC 2021, 2021
Proceedings of the Entertainment Computing - ICEC 2021, 2021
Accessible Tangible User Interfaces in eXtended Reality Experiences for Cultural Heritage.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021
Usability Evaluation of a VibroTactile API for Web-Based Virtual Reality Experiences.
Proceedings of the Human-Computer Interaction - INTERACT 2021 - 18th IFIP TC 13 International Conference, Bari, Italy, August 30, 2021
Proceedings of the ICAT-EGVE2021, 2021
2020
Proceedings of the MobiQuitous '20: Computing, 2020
2019
A survey of real locomotion techniques for immersive virtual reality applications on head-mounted displays.
Comput. Graph., 2019
Mapping Controls on a 2D User Drawn Racetracks Driving Game - An Usability Assessment.
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
2018
Proceedings of the GCH 2018, 2018
2016
Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, 2016
2015
Sensors, 2015
The Leap Motion Movement for 2D Pointing Tasks - Characterisation and Comparison to Other Devices.
Proceedings of the PECCS 2015, 2015
Design and Implementation of a New Run-time Life-cycle for Interactive Public Display Applications.
Proceedings of the PECCS 2015, 2015
2014
Adv. Hum. Comput. Interact., 2014
Adv. Hum. Comput. Interact., 2014
Proceedings of the Ubiquitous Computing and Ambient Intelligence. Personalisation and User Adapted Services, 2014
Dynamic Graphical User Interface Generation for Web-based Public Display Applications.
Proceedings of the PECCS 2014, 2014
A web-based toolkit for remote direct manipulation interaction with public displays via smartphones.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Systems: Computing, 2014
2013
Design Considerations for Application Selection and Control in Multi-user Public Displays.
J. Univers. Comput. Sci., 2013
Proceedings of the International Symposium on Pervasive Displays, 2013
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013
2012
Proceedings of the 6th International Conference on Tangible and Embedded Interaction 2012, 2012
Creating web-based interactive public display applications with the PuReWidgets toolkit.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2012
2011
Opportunities and Challenges of Interactive Public Displays as an Advertising Medium.
Proceedings of the Pervasive Advertising, 2011
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2011 Workshops, 2011
2009
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2009 Workshops, 2009
Proceedings of the Fourth Latin-American Symposium on Dependable Computing, 2009
2008
LegOSC - Mindstorms NXT Robotics Programming for Artists.
Proceedings of the ICINCO 2008, 2008
2005
Proceedings of the New Interfaces for Musical Expression, 2005
2004
Proceedings of the ICAD 2004: The 10th Meeting of the International Conference on Auditory Display, 2004
Proceedings of the Electronic Government: Third International Conference, 2004