Jörg Stöcklein
According to our database1,
Jörg Stöcklein
authored at least 22 papers
between 2002 and 2021.
Collaborative distances:
Collaborative distances:
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Bibliography
2021
Physically Realistic Simulation of Mechanical Assembly Operations in a Virtual Reality Training Environment.
Proceedings of the Online Engineering and Society 4.0, 2021
2020
Mixed Mock-up - Development of an Interactive Augmented Reality System for Assembly Planning.
Proceedings of the Virtual, Augmented and Mixed Reality. Design and Interaction, 2020
2019
Proceedings of the 17th IEEE International Conference on Industrial Informatics, 2019
2016
Proceedings of the Virtual, Augmented and Mixed Reality, 2016
2015
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Proceedings of the Virtual, Augmented and Mixed Reality, 2015
Proceedings of the International Conference on Developments of E-Systems Engineering, 2015
2014
Proceedings of the Design Methodology for Intelligent Technical Systems, 2014
2011
Mixed reality in the loop: ein interaktives prototypenbasiertes Entwurfsvorgehen für die Entwicklung von Mixed Reality Anwendungen.
PhD thesis, 2011
2010
Proceedings of the IEEE Virtual Reality Conference, 2010
MiReAS: a mixed reality software framework for iterative prototyping of control strategies for an indoor airship.
Proceedings of the 7th International Conference on Computer Graphics, 2010
2009
A Design Method for Next Generation User Interfaces Inspired by the Mixed Reality Continuum.
Proceedings of the Virtual and Mixed Reality, 2009
Poster: MVCE - a design pattern to guide the development of next generation user interfaces.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
Proceedings of the IEEE Symposium on 3D User Interfaces, 2009
2008
Proceedings of the 2nd International Conference on Tangible and Embedded Interaction 2008, 2008
2007
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007
2004
Mixed Reality Authoring for Content Creators.
Proceedings of the Simulation und Visualisierung 2004 (SimVis 2004) 4-5 März 2004, 2004
Proceedings of the 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2004), 2004
2002
Interaktive Visuelle Inhalte auf Mobilen Endgeräten.
Proceedings of the Simulation und Visualisierung 2002 (SimVis 2002), 28. Februar, 2002
Proceedings of the 29th International Conference on Computer Graphics and Interactive Techniques, 2002
Rapid prototyping of mixed reality applications that entertain and inform.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002
Proceedings of the 2002 IEEE / ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002), 30 September, 2002