Joon-Suk Lee

Orcid: 0009-0009-9334-0621

According to our database1, Joon-Suk Lee authored at least 17 papers between 2008 and 2022.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
The Impact of Avatar Teachers on Student Learning and Engagement in a Virtual Learning Environment for Online STEM Courses.
Proceedings of the Learning and Collaboration Technologies. Novel Technological Environments, 2022

2021
The Effects of the Sudden Switch to Remote Learning Due to Covid-19 on HBCU Students and Faculty.
Proceedings of the Learning and Collaboration Technologies: New Challenges and Learning Experiences, 2021

2020
Catfishing: A Look into Online Dating and Impersonation.
Proceedings of the Social Computing and Social Media. Design, Ethics, User Behavior, and Social Network Analysis, 2020

2019
Do Humans STILL Have a Monopoly on Creativity or Is Creativity Overrated?
Proceedings of the Human-Computer Interaction. Perspectives on Design, 2019

2018
A Design Provocation for Humble Designers and Empowered Users.
Proceedings of the Design, User Experience, and Usability: Designing Interactions, 2018

Effects of Video Games on HBCU Students.
Proceedings of the HCI International 2018 - Posters' Extended Abstracts, 2018

Competitively Versus Cooperatively? An Analysis of the Effect of Gameplay on Human Emotions and Behaviors.
Proceedings of the Human-Computer Interaction. Interaction Technologies, 2018

2017
What People Do on Yik Yak: Analyzing Anonymous Microblogging User Behaviors.
Proceedings of the Social Computing and Social Media. Applications and Analytics, 2017

Processless Design Extended.
Proceedings of the Design, User Experience, and Usability: Theory, Methodology, and Management, 2017

2014
Sounds of silence: exploring contributions to conversations, non-responses and the impact of mediating technologies in triple space.
Proceedings of the Computer Supported Cooperative Work, 2014

2013
Form factor matters.
Proceedings of the Computer Supported Cooperative Work, 2013

Impact of mediating technologies on talk and emotion: Questioning "commonsense".
Proceedings of the 9th IEEE International Conference on Collaborative Computing: Networking, 2013

2012
"Good enough" pointing in pervasive computing.
Proceedings of the 2012 International Conference on Collaboration Technologies and Systems, 2012

Micro-coordination: because we did not already learn everything we need to know about working with others in kindergarten.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

Time, topic and trawl: stories about how we reach our past.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

Processlessness: staying open to interactional possibilities.
Proceedings of the Designing Interactive Systems Conference 2012, 2012

2008
Playground games: a design strategy for supporting and understanding coordinated activity.
Proceedings of the Conference on Designing Interactive Systems, 2008


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