Jong-Chul Yoon

According to our database1, Jong-Chul Yoon authored at least 28 papers between 2004 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2021
Interactive learning in the classroom: A mobile augmented reality assistance application for learning.
Comput. Animat. Virtual Worlds, 2021

2019
Motion Sickness Prediction in Stereoscopic Videos using 3D Convolutional Neural Networks.
IEEE Trans. Vis. Comput. Graph., 2019

Real-time human segmentation from RGB-D video sequence based on adaptive geodesic distance computation.
Multim. Tools Appl., 2019

2017
Naturalized Motion Generator for NPC in 3D Game.
Proceedings of the Entertainment Computing - ICEC 2017, 2017

Distorted Cartogram Visualization for Travelers.
Proceedings of the Entertainment Computing - ICEC 2017, 2017

2014
Optimized image resizing using flow-guided seam carving and an interactive genetic algorithm.
Multim. Tools Appl., 2014

Visualization of graphical data in a user-specified 2D space using a weighted Isomap method.
Graph. Model., 2014

Traffigram: distortion for clarification via isochronal cartography.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2012
Video Painting Based on a Stabilized Time-Varying Flow Field.
IEEE Trans. Vis. Comput. Graph., 2012

CartoonModes: Cartoon stylization of video objects through modal analysis.
Graph. Model., 2012

2011
Fluid simulation without pressure.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

Image-based dress-up system.
Proceedings of the 5th International Conference on Ubiquitous Information Management and Communication, 2011

2010
Temporally coherent video matting.
Graph. Model., 2010

Depth-based Anisotropic Kuwahara Filtering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010

2009
Automated music video generation using multi-level feature-based segmentation.
Multim. Tools Appl., 2009

Procedural Synthesis using Vortex Particle Method for Fluid Simulation.
Comput. Graph. Forum, 2009

Image-based dress up system.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Automated Music Video Generation Using Multi-level Feature-based Segmentation.
Proceedings of the Handbook of Multimedia for Digital Entertainment and Arts, 2009

2008
Bubbles alive.
ACM Trans. Graph., 2008

Divergence-constrained moving least squares for fluid simulation.
Comput. Animat. Virtual Worlds, 2008

Stable and controllable noise.
Graph. Model., 2008

A Hidden-picture Puzzles Generator.
Comput. Graph. Forum, 2008

2007
Interactive System for Efficient Video Cartooning.
Proceedings of the Computer Vision/Computer Graphics Collaboration Techniques, 2007

Stabilized Noise.
Proceedings of the 28th Annual Conference of the European Association for Computer Graphics, 2007

Synchronized background music generation for video.
Proceedings of the International Conference on Advances in Computer Entertainment Technology, 2007

2006
Feature-Based Synchronization of Video and Background Music.
Proceedings of the Advances in Machine Vision, 2006

2005
Generating and Modifying Melody Using Editable Noise Function.
Proceedings of the Computer Music Modeling and Retrieval, Third International Symposium, 2005

2004
Editing noise.
Comput. Animat. Virtual Worlds, 2004


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