Jonathan Whetzel

According to our database1, Jonathan Whetzel authored at least 9 papers between 2004 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Experimental Wargames to Address the Complexity-Scarcity Gap.
Proceedings of the Spring Simulation Conference, 2020

2019
Information Design for XR Immersive Environments: Challenges and Opportunities.
Proceedings of the Virtual, Augmented and Mixed Reality. Multimodal Interaction, 2019

2017
Dante Agent Architecture for Force-On-Force Wargame Simulation and Training.
Proceedings of the Thirteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-17), 2017

2015
Grandmaster: Interactive Text-Based Analytics of Social Media.
Proceedings of the IEEE International Conference on Data Mining Workshop, 2015

2014
Predicting Guild Membership in Massively Multiplayer Online Games.
Proceedings of the Social Computing, Behavioral-Cultural Modeling and Prediction, 2014

2013
Analyzing Effects of Public Communication onto Player Behavior in Massively Multiplayer Online Games.
Proceedings of the Predicting Real World Behaviors from Virtual World Data @ SocialCom 2013, 2013

2012
Large-Scale Conflicts in Massively Multiplayer Online Games.
Proceedings of the Complex Sciences - Second International Conference, 2012

2008
Preparing for the aftermath: Using emotional agents in game-based training for disaster response.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

2004
Development of a distributed multi-player computer game for scientific experimentation of team training protocols.
Electron. Libr., 2004


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