Jonathan Schaeffer
Affiliations:- University of Alberta, Edmonton, Canada
According to our database1,
Jonathan Schaeffer
authored at least 223 papers
between 1983 and 2023.
Collaborative distances:
Collaborative distances:
Timeline
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Online presence:
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Bibliography
2023
J. Int. Comput. Games Assoc., 2023
J. Int. Comput. Games Assoc., 2023
Proceedings of the IEEE Conference on Games, 2023
2022
2021
2020
The 1970 United States computer chess championship: The start of the longest-running experiment in computer science history.
J. Int. Comput. Games Assoc., 2020
Proceedings of the IEEE Conference on Games, 2020
2019
J. Int. Comput. Games Assoc., 2019
2017
2016
Proceedings of the Twenty-Fifth International Joint Conference on Artificial Intelligence, 2016
2015
2014
Proceedings of the Twenty-Fourth International Conference on Automated Planning and Scheduling, 2014
Worst-Case Solution Quality Analysis When Not Re-Expanding Nodes in Best-First Search.
Proceedings of the Twenty-Eighth AAAI Conference on Artificial Intelligence, 2014
2013
Proceedings of the Sixth Annual Symposium on Combinatorial Search, 2013
Proceedings of the Ninth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2013
2012
Proceedings of the Fifth Annual Symposium on Combinatorial Search, 2012
Proceedings of the Multiagent Pathfinding, Papers from the 2012 AAAI Workshop, 2012
Proceedings of the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
2011
Proceedings of the Fourth Annual Symposium on Combinatorial Search, 2011
Proceedings of the Fourth Annual Symposium on Combinatorial Search, 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2011
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011
Proceedings of the Twenty-Fifth AAAI Conference on Artificial Intelligence, 2011
2010
Comput. Educ., 2010
Simultaneously Searching with Multiple Settings: An Alternative to Parameter Tuning for Suboptimal Single-Agent Search Algorithms.
Proceedings of the Third Annual Symposium on Combinatorial Search, 2010
Proceedings of the Third Annual Symposium on Combinatorial Search, 2010
Proceedings of the Twenty-Fourth AAAI Conference on Artificial Intelligence, 2010
2009
Deferring design pattern decisions and automating structural pattern changes using a design-pattern-based programming system.
ACM Trans. Program. Lang. Syst., 2009
IEEE Trans. Comput. Intell. AI Games, 2009
Proceedings of the IJCAI 2009, 2009
Proceedings of the 8th International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2009), 2009
Proceedings of the Advances in Artificial Intelligence, 2009
2008
Comput. Educ., 2008
Artif. Intell., 2008
Proceedings of the 39th SIGCSE Technical Symposium on Computer Science Education, 2008
Proceedings of the Twenty-Third AAAI Conference on Artificial Intelligence, 2008
2007
Sci. Comput. Program., 2007
Proceedings of the 38th SIGCSE Technical Symposium on Computer Science Education, 2007
Proceedings of the Seventeenth International Conference on Automated Planning and Scheduling, 2007
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007
A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs.
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007
Proceedings of the Third Artificial Intelligence and Interactive Digital Entertainment Conference, 2007
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007
Proceedings of the Twenty-Second AAAI Conference on Artificial Intelligence, 2007
2006
IEEE Intell. Syst., 2006
FastLSA: A Fast, Linear-Space, Parallel and Sequential Algorithm for Sequence Alignment.
Algorithmica, 2006
Proceedings of the Knowledge Discovery in Databases: PKDD 2006, 2006
Proceedings of the 28th International Conference on Software Engineering (ICSE 2006), 2006
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, 2006
A Demonstration of ScriptEase Ambient and PC-Interactive Behavior Generation for Computer Role-Playing Games.
Proceedings of the Second Artificial Intelligence and Interactive Digital Entertainment Conference, 2006
Proceedings of the Advances in Computer Games, 11th International Conference, 2006
Proceedings of the Advances in Computer Games, 11th International Conference, 2006
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games.
Proceedings of the Proceedings, 2006
2005
Asserting the utility of CO<sub>2</sub>P<sub>3</sub>S using the Cowichan Problem Set.
J. Parallel Distributed Comput., 2005
J. Artif. Intell. Res., 2005
Solving Checkers: First Result.
J. Int. Comput. Games Assoc., 2005
Proceedings of the 19th International Parallel and Distributed Processing Symposium (IPDPS 2005), 2005
A Demonstration of the ScriptEase Approach to Ambient and Perceptive NPC Behaviors in Computer Role-Playing Games.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005
Proceedings of the IJCAI-05, Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, UK, July 30, 2005
Proceedings of the IJCAI-05, Proceedings of the Nineteenth International Joint Conference on Artificial Intelligence, Edinburgh, Scotland, UK, July 30, 2005
Proceedings of the Digital Games Research Conference 2005, 2005
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005
Proceedings of the Fifteenth International Conference on Automated Planning and Scheduling (ICAPS 2005), 2005
Interactive Story Writing Using ScriptEase.
Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference, 2005
2004
Near Optimal Hierarchical Path-Finding.
J. Game Dev., 2004
Pre-Searching.
J. Int. Comput. Games Assoc., 2004
Proceedings of the 19th IEEE International Conference on Automated Software Engineering (ASE 2004), 2004
Proceedings of the 19th IEEE International Conference on Automated Software Engineering (ASE 2004), 2004
Proceedings of the 9th International Workshop on High-Level Programming Models and Supportive Environments (HIPS 2004), 2004
Proceedings of the Computers and Games, 4th International Conference, 2004
Proceedings of the Computers and Games, 4th International Conference, 2004
Proceedings of the Computers and Games, 4th International Conference, 2004
Proceedings of the Fourteenth International Conference on Automated Planning and Scheduling (ICAPS 2004), 2004
Proceedings of the Nineteenth National Conference on Artificial Intelligence, 2004
2003
Using generative design patterns to generate parallel code for a distributed memory environment.
Proceedings of the ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming, 2003
Proceedings of the Job Scheduling Strategies for Parallel Processing, 2003
Proceedings of the IJCAI-03, 2003
Proceedings of the IJCAI-03, 2003
Proceedings of the Euro-Par 2003. Parallel Processing, 2003
Proceedings of the Advances in Artificial Intelligence, 2003
Building the Checkers 10-piece Endgame Databases.
Proceedings of the Advances in Computer Games, 2003
2002
IEEE Trans. Parallel Distributed Syst., 2002
Proceedings of the 17th IEEE International Conference on Automated Software Engineering (ASE 2002), 2002
Path-finding on a Grid.
Proceedings of the 6th Joint Conference on Information Science, 2002
Proceedings of the 16th International Parallel and Distributed Processing Symposium (IPDPS 2002), 2002
Proceedings of the 31st International Conference on Parallel Processing (ICPP 2002), 2002
Proceedings of the 31st International Conference on Parallel Processing (ICPP 2002), 2002
Proceedings of the Computers and Games, Third International Conference, CG 2002, Edmonton, 2002
Proceedings of the Advances in Artificial Intelligence, 2002
Proceedings of the Eighteenth National Conference on Artificial Intelligence and Fourteenth Conference on Innovative Applications of Artificial Intelligence, July 28, 2002
2001
J. Int. Comput. Games Assoc., 2001
Artif. Intell., 2001
Temporal Difference Learning Applied to a High-Performance Game-Playing Program.
Proceedings of the Seventeenth International Joint Conference on Artificial Intelligence, 2001
2000
Proceedings of the Languages, 2000
Identifying and Validating Irregular Mutual Exclusion Synchronization in Explicitly Parallel Programs (Research Note).
Proceedings of the Euro-Par 2000, Parallel Processing, 6th International Euro-Par Conference, Munich, Germany, August 29, 2000
Proceedings of the Euro-Par 2000, Parallel Processing, 6th International Euro-Par Conference, Munich, Germany, August 29, 2000
Proceedings of the Advances in Artificial Intelligence, 2000
1999
Proceedings of the Sixteenth International Joint Conference on Artificial Intelligence, 1999
Object-Oriented Pattern-Based Parallel Programming with Automatically Generated Frameworks.
Proceedings of the 5th USENIX Conference on Object-Oriented Technologies & Systems, 1999
Proceedings of the Sixteenth National Conference on Artificial Intelligence and Eleventh Conference on Innovative Applications of Artificial Intelligence, 1999
Proceedings of the Sixteenth National Conference on Artificial Intelligence and Eleventh Conference on Innovative Applications of Artificial Intelligence, 1999
1998
Concurr. Pract. Exp., 1998
Proceedings of the 12th International Parallel Processing Symposium / 9th Symposium on Parallel and Distributed Processing (IPPS/SPDP '98), March 30, 1998
Proceedings of the 1998 International Conference on Parallel Processing (ICPP '98), 1998
Proceedings of the Computers and Games, First International Conference, 1998
Sokoban: Evaluating Standard Single-Agent Search Techniques in the Presence of Deadlock.
Proceedings of the Advances in Artificial Intelligence, 1998
Proceedings of the Advances in Artificial Intelligence, 1998
Proceedings of the Fifteenth National Conference on Artificial Intelligence and Tenth Innovative Applications of Artificial Intelligence Conference, 1998
Proceedings of the Fifteenth National Conference on Artificial Intelligence and Tenth Innovative Applications of Artificial Intelligence Conference, 1998
1997
J. Int. Comput. Games Assoc., 1997
Comput. Appl. Biosci., 1997
Proceedings of the Scientific Computing in Object-Oriented Parallel Environments, 1997
Search Versus Knowledge in Game-Playing Programs Revisited.
Proceedings of the Fifteenth International Joint Conference on Artificial Intelligence, 1997
Proceedings of the Coordination Languages and Models, Second International Conference, 1997
One jump ahead - challenging human supremacy in checkers.
Springer, ISBN: 978-0-387-94930-7, 1997
1996
Concurr. Pract. Exp., 1996
Proceedings of the Eighth IEEE Symposium on Parallel and Distributed Processing, 1996
Proceedings of the 1996 conference of the Centre for Advanced Studies on Collaborative Research, 1996
Proceedings of the Advances in Artificial Intelligence, 1996
Proceedings of the 24th ACM Conference on Computer Science, 1996
Proceedings of the Thirteenth National Conference on Artificial Intelligence and Eighth Innovative Applications of Artificial Intelligence Conference, 1996
1995
Proceedings of the Fourteenth International Joint Conference on Artificial Intelligence, 1995
Proceedings of the 1995 Conference of the Centre for Advanced Studies on Collaborative Research, 1995
1994
Proceedings of the 1994 Conference of the Centre for Advanced Studies on Collaborative Research, October 31, 1994
1993
IEEE Parallel Distributed Technol. Syst. Appl., 1993
J. Int. Comput. Games Assoc., 1993
The Object-Oriented Components of the Enterprise Parallel Programming Environment.
Proceedings of the TOOLS 1993: 11th International Conference on Technology of Object-Oriented Languages and Systems, 1993
Proceedings of the 1993 Conference of the Centre for Advanced Studies on Collaborative Research, 1993
1992
The Enterprise Distributed Programming Model.
Proceedings of the Programming Environments for Parallel Computing, 1992
1991
Proceedings of the Pattern Recognition: Architectures, Algorithms and Applications, 1991
A Template-Based Approach to the Generation of Distributed Applications Using a Network of Workstations.
IEEE Trans. Parallel Distributed Syst., 1991
J. Int. Comput. Games Assoc., 1991
HCS: Adding Hierarchies to Classifier Systems.
Proceedings of the 4th International Conference on Genetic Algorithms, 1991
1990
J. Int. Comput. Games Assoc., 1990
1989
IEEE Trans. Pattern Anal. Mach. Intell., 1989
J. Int. Comput. Games Assoc., 1989
Structuring Distributed Algorithms in a Workstation Environment: The FrameWorks Approach.
Proceedings of the International Conference on Parallel Processing, 1989
VCS: Variable Classifier Systems.
Proceedings of the 3rd International Conference on Genetic Algorithms, 1989
Representational Difficulties with Classifier Systems.
Proceedings of the 3rd International Conference on Genetic Algorithms, 1989
1988
Report on the 1<sup>st</sup> Soviet Computer-Chess Championship or Re-awakening a Sleeping Giant.
J. Int. Comput. Games Assoc., 1988
Proceedings of the Advances in Computer Graphics Hardware III (Eurographics'88 Workshop), 1988
1987
J. Parallel Distributed Comput., 1987
An ICCA Evaluation Function, or a Self-Referential Statement, or the Treasurer's Report.
J. Int. Comput. Games Assoc., 1987
1986
Improved Parallel Alpha-Beta Search.
Proceedings of the Fall Joint Computer Conference, November 2-6, 1986, Dallas, Texas, USA, 1986
1985
J. Int. Comput. Games Assoc., 1985
Solving equations of motion on a virtual tree machine.
Proceedings of the Selected Papers from the Second Conference on Parallel Processing for Scientific Computing, 1985
Proceedings of the 9th International Joint Conference on Artificial Intelligence. Los Angeles, 1985
Proceedings of the 9th International Joint Conference on Artificial Intelligence. Los Angeles, 1985
Proceedings of the 7th IEEE Symposium on Computer Arithmetic, 1985
1984
1983
Proceedings of the 1983 Annual Conference on Computers: extending the human resource, 1983