Jonathan Dupuy

Orcid: 0000-0002-4447-3147

According to our database1, Jonathan Dupuy authored at least 20 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2024
Concurrent Binary Trees for Large-Scale Game Components.
Proc. ACM Comput. Graph. Interact. Tech., August, 2024

2023
Sampling Visible GGX Normals with Spherical Caps.
Comput. Graph. Forum, December, 2023

Toward Efficient Capture of Spatially Varying Material Properties.
Proceedings of the ACM SIGGRAPH 2023 Posters, 2023

2022
Bringing Linearly Transformed Cosines to Anisotropic GGX.
Proc. ACM Comput. Graph. Interact. Tech., 2022

Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies.
Proc. ACM Comput. Graph. Interact. Tech., 2022

Advances in real-time rendering in games: part I.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Courses, Vancouver, British Columbia, Canada, August 7, 2022

A Halfedge Refinement Rule for Parallel Loop Subdivision.
Proceedings of the 43rd Annual Conference of the European Association for Computer Graphics, 2022

2021
A Halfedge Refinement Rule for Parallel Catmull-Clark Subdivision.
Comput. Graph. Forum, 2021

2020
Concurrent Binary Trees (with application to longest edge bisection).
Proc. ACM Comput. Graph. Interact. Tech., 2020

2018
An adaptive parameterization for efficient material acquisition and rendering.
ACM Trans. Graph., 2018

2017
A spherical cap preserving parameterization for spherical distributions.
ACM Trans. Graph., 2017

2016
Real-time polygonal-light shading with linearly transformed cosines.
ACM Trans. Graph., 2016

Additional Progress Towards the Unification of Microfacet and Microflake Theories.
Proceedings of the 27th Eurographics Symposium on Rendering, Rendering, 2016

2015
Photorealistic Surface Rendering with Microfacet Theory. (Rendu photoréaliste de surfaces avec la théorie des microfacettes ).
PhD thesis, 2015

The SGGX microflake distribution.
ACM Trans. Graph., 2015

Extracting Microfacet-based BRDF Parameters from Arbitrary Materials with Power Iterations.
Comput. Graph. Forum, 2015

2014
Physically based shading in theory and practice.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
Linear efficient antialiased displacement and reflectance mapping.
ACM Trans. Graph., 2013

2012
Real-time animation and rendering of ocean whitecaps.
Proceedings of the SIGGRAPH Asia 2012 Technical Briefs, Singapore, November 28, 2012

Meshless Statistical Occlusion Computation.
Proceedings of the 33rd Annual Conference of the European Association for Computer Graphics, 2012


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