Jonas Gomes

Orcid: 0000-0002-4773-8657

Affiliations:
  • National Institute for Pure and Applied Mathematics, Rio de Janeiro, Brazil


According to our database1, Jonas Gomes authored at least 42 papers between 1991 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Livestock IoT: Precision Livestock Management in Agribusiness.
Proceedings of the 6th IEEE/ACM International Workshop on Software Engineering Research & Practices for the IoT, 2024

2023
A scientific software ecosystem architecture for the livestock domain.
Inf. Softw. Technol., August, 2023

Towards a SECO for Carbon Credit Control.
Proceedings of the 11th IEEE/ACM International Workshop on Software Engineering for Systems-of-Systems and Software Ecosystems, 2023

AI-Based development on software ecosystem platforms.
Proceedings of the XXXVII Brazilian Symposium on Software Engineering, 2023

2022
Deriving Experiments from E-SECO Software Ecosystem in the Technology Transfer Process for the Livestock Domain.
Proceedings of the 10th IEEE/ACM 10th International Workshop on Software Engineering for Systems-of-Systems and Software Ecosystems, 2022

2009
Image Processing for Computer Graphics and Vision, Second Edition.
Texts in Computer Science, Springer, ISBN: 978-1-84800-193-0, 2009

2002
Color Halftoning with Stochastic Dithering and Adaptive Clustering.
Proceedings of the First European Conference on Colour in Graphics, Imaging, and Vision, 2002

Implicit objects in computer graphics.
Springer, ISBN: 978-0-387-98424-7, 2002

2001
Towards Interactivity on Texturing Implicit Surfaces: A Distributed Approach.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

Geometric Processing of Volumetric Objects.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

2000
Towards a unified framework for spatial data models.
J. Braz. Comput. Soc., 2000

Variable Resolution 4-k Meshes: Concepts and Applications.
Comput. Graph. Forum, 2000

An Overview on Virtual Sets.
Proceedings of the Virtual Worlds, Second International Conference, 2000

Variable Resolution 4-k Meshes.
Proceedings of the 13th Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI 2000), 2000

Motion Processing using Variable Harmonic Components.
Proceedings of the Computer Animation 2000, 2000

1999
Hierarchical generalized triangle strips.
Vis. Comput., 1999

A unified approach for hierarchical adaptive tesselation of surfaces.
ACM Trans. Graph., 1999

Quasi 4-8 Subdivision Surfaces.
Proceedings of the XII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI '99), 1999

Motion Cyclification by Time x Frequency Warpin.
Proceedings of the XII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI '99), 1999

Curvature Operators in Geometric Image Processing.
Proceedings of the XII Brazilian Symposium on Computer Graphics and Image Processing (SIBGRAPI '99), 1999

Segmentation of Video Sequences using Volumetric Image Processing.
Proceedings of the Eurographics Multimedia Workshop 1999, 1999

Interactive Specification of 3D Displacement Vectors using Arcball.
Proceedings of the Computer Graphics International Conference, CGI 1999, Canmore, Alberta, 1999

Time Warping of Audio Signals.
Proceedings of the Computer Graphics International Conference, CGI 1999, Canmore, Alberta, 1999

1998
Visorama: a complete virtual panorama system.
Proceedings of the ACM SIGGRAPH 98 Conference Abstracts and Applications, 1998

Texturing composite deformable implicit objects.
Proceedings of the XI Computer Graphics, 1998

Cache management for real time visualization of 2D data sets.
Proceedings of the XI Computer Graphics, 1998

A system's architecture for warping and morphing of graphical objects.
Proceedings of the XI Computer Graphics, 1998

Motion Reparametrization.
Proceedings of the 19th Annual Conference of the European Association for Computer Graphics, 1998

Visualization of Color Image Quantization Using Pairwise Clustering.
Proceedings of the Fourteenth Annual Symposium on Computational Geometry, 1998

1997
Implicit manifolds, triangulations and dynamics.
Neural Parallel Sci. Comput., 1997

A Methodology for Piecewise Linear Approximation of Surfaces.
J. Braz. Comput. Soc., 1997

Texturing implicit surfaces with particle systems.
Proceedings of the ACM SIGGRAPH 97 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '97, 1997

A New Interface Paradigm for Motion Capture Based Animation Systems.
Proceedings of the Eurographics Workshop on Computer Animation and Simulation 1997, 1997

The Visorama System: A Functional Overview of a New Virtual Reality Environment.
Proceedings of the Computer Graphics International Conference, 1997

Image processing for computer graphics.
Springer, ISBN: 978-0-387-94854-6, 1997

1996
Graphical objects.
Vis. Comput., 1996

Approximate Conversion of Parametric to Implicit Surfaces.
Comput. Graph. Forum, 1996

Sampling implicit objects with physically-based particle systems.
Comput. Graph., 1996

1995
Abstraction paradigms for computer graphics.
Vis. Comput., 1995

Constructing Implicit Shape Models from Boundary Data.
CVGIP Graph. Model. Image Process., 1995

Stochastic screening dithering with adaptive clustering.
Proceedings of the 22nd Annual Conference on Computer Graphics and Interactive Techniques, 1995

1991
Digital halftoning with space filling curves.
Proceedings of the 18th Annual Conference on Computer Graphics and Interactive Techniques, 1991


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