Jon A. Preston
According to our database1,
Jon A. Preston
authored at least 27 papers
between 1997 and 2018.
Collaborative distances:
Collaborative distances:
Timeline
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Bibliography
2018
Proceedings of the 19th Annual SIG Conference on Information Technology Education, 2018
2015
A hierarchical peer-to-peer reduction and merging framework for efficient operational transformations in collaborative editing.
Proceedings of the 2015 International Conference on Collaboration Technologies and Systems, 2015
Proceedings of the 2015 International Conference on Collaboration Technologies and Systems, 2015
2014
Proceedings of the 15th Annual Conference on Information Technology Education, 2014
Proceedings of the 15th Annual Conference on Information Technology Education, 2014
Proceedings of the 2014 ACM International Workshop on Serious Games, 2014
Generating dynamic narratives with real time interactions utilizing mobile technology.
Proceedings of the Computer Games: AI, 2014
Proceedings of the Computer Games: AI, 2014
2013
Int. J. Game Based Learn., 2013
New educational learning environments: riding the wave of change instead of having it crash upon us.
Proceedings of the 14th Annual ACM SIGITE Conference on Information Technology Education, 2013
Asymmetric game design and player location: An empirical study on mobile play experiences.
Proceedings of the 18th International Conference on Computer Games: AI, 2013
2012
Int. J. Game Based Learn., 2012
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012
2011
Proceedings of the 49th Annual Southeast Regional Conference, 2011
2009
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education.
Trans. Edutainment, 2009
Proceedings of the 40th SIGCSE Technical Symposium on Computer Science Education, 2009
2007
Simulation-based architectural design and implementation of a real-time collaborative editing system.
Proceedings of the 2007 Spring Simulation Multiconference, 2007
Proceedings of the High Performance Computing, 2007
2006
An Efficient Synchronous Collaborative Editing System Employing Dynamic Locking of Varying Granularity in Generalized Document Trees.
Proceedings of the 2nd International ICST Conference on Collaborative Computing: Networking, 2006
Proceedings of the 2nd International ICST Conference on Collaborative Computing: Networking, 2006
2005
Proceedings of the 6th Conference on Information Technology Education, 2005
Exploring communication overheads and locking policies in a peer-to-peer synchronous collaborative editing system.
Proceedings of the 43nd Annual Southeast Regional Conference, 2005
2001
Offering CS1 on-line reducing campus resource demand while improving the learning environment.
Proceedings of the 32rd SIGCSE Technical Symposium on Computer Science Education, 2001
On-line dynamic interviews (ODIN): a means of overcoming distance in student-teacher relations.
Proceedings of the 6th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 2001
1999
Proceedings of the 4th Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 1999
1998
Proceedings of the 6th Annual Conference on the Teaching of Computing and the 3rd Annual SIGCSE Conference on Innovation and Technology in Computer Science Education, 1998
1997
Proceedings of the supplemental proceedings of the conference on Integrating technology into computer science education: working group reports and supplemental proceedings, 1997