John Reeder

According to our database1, John Reeder authored at least 15 papers between 2003 and 2021.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2021
Dancing With Algorithms: Interaction Creates Greater Preference and Trust in Machine-Learned Behavior.
Hum. Factors, 2021

2018
Model-Based Stochastic Search for Large Scale Optimization of Multi-Agent UAV Swarms.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2018

Embodiment Adaptation from Interactive Trajectory Preferences.
Proceedings of the Workshop on Interactive Adaptive Learning co-located with European Conference on Machine Learning (ECML 2018) and Principles and Practice of Knowledge Discovery in Databases (PKDD 2018), 2018

2017
Evolving cost functions for model predictive control of multi-agent UAV combat swarms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Human interactive machine learning for trust in teams of autonomous robots.
Proceedings of the IEEE Conference on Cognitive and Computational Aspects of Situation Management, 2017

2016
Mixing Formal Methods, Machine Learning, and Human Interaction Through an Autonomics Framework.
Proceedings of the 2016 AAAI Fall Symposia, Arlington, Virginia, USA, November 17-19, 2016, 2016

2015
Team Search Tactics Through Multi-Agent HyperNEAT.
Proceedings of the Information Processing in Cells and Tissues, 2015

Human-Computer Collaboration in Adaptive Supervisory Control and Function Allocation of Autonomous System Teams.
Proceedings of the Virtual, Augmented and Mixed Reality, 2015

2014
Generative Neural Networks for Multi-task Life-Long Learning.
Comput. J., 2014

2013
Trust in Sparse Supervisory Control.
Proceedings of the Trust and Autonomous Systems, 2013

2012
Command and Control of Teams of Autonomous Systems.
Proceedings of the Large-Scale Complex IT Systems. Development, Operation and Management, 2012

2008
Fast parallel outlier detection for categorical datasets using MapReduce.
Proceedings of the International Joint Conference on Neural Networks, 2008

Interactively evolved modular neural networks for game agent control.
Proceedings of the 2008 IEEE Symposium on Computational Intelligence and Games, 2008

Intelligent Trading Agents for Massively Multi-player Game Economies.
Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference, 2008

2003
Haptic enhancements for collaborative scenarios in virtual environment.
Proceedings of the SIGGRAPH 2003 Conference on Sketches & Applications: in conjunction with the 30th annual conference on Computer graphics and interactive techniques, 2003


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