John Paulin Hansen

Orcid: 0000-0001-5594-3645

Affiliations:
  • IT University of Copenhagen, Denmark


According to our database1, John Paulin Hansen authored at least 86 papers between 1995 and 2024.

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Bibliography

2024
Saccade response testing during teleoperations with a head-mounted display.
Cogn. Technol. Work., February, 2024

Towards the Human Digital Twin: Definition and Design - A survey.
CoRR, 2024

"Beat me if I can!" - A Case Study on Human Digital Twin-based Opponents in Rehabilitation Gaming.
Proceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments, 2024

2023
Research through Design of Socially Cooperative Agents for Exoskeleton-based at Home Stroke Rehabilitation.
Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments, 2023

Human Digital Twin-based interactive dashboards for informal caregivers of stroke patients.
Proceedings of the 16th International Conference on PErvasive Technologies Related to Assistive Environments, 2023

Universal Design of Gaze Interactive Applications for People with Special Needs.
Proceedings of the 2023 Symposium on Eye Tracking Research and Applications, 2023

2022
Telepresence Robots for People with Special Needs: A Systematic Review.
Int. J. Hum. Comput. Interact., 2022

Feasibility of a Device for Gaze Interaction by Visually-Evoked Brain Signals.
Proceedings of the ETRA 2022: Symposium on Eye Tracking Research and Applications, Seattle, WA, USA, June 8, 2022

Machine Learning for Motor Imagery Wrist Dorsiflexion Prediction in Brain-Computer Interface Assisted Stroke Rehabilitation.
Proceedings of the 44th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2022

Prototyping Exoskeleton Interaction for Game-based Rehabilitation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Emerging Telepresence Technologies in Hybrid Learning Environments.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Brainy Home: A Virtual Smart Home and Wheelchair Control Application Powered by Brain Computer Interface.
Proceedings of the 15th International Joint Conference on Biomedical Engineering Systems and Technologies, 2022

2021
Gaze Interactive and Attention Aware Low Vision Aids as Future Smart Glasses.
Proceedings of the ETRA '21 Adjunct: 2021 Symposium on Eye Tracking Research and Applications, 2021

EyeTell: Tablet-based Calibration-free Eye-typing using Smooth-pursuit movements.
Proceedings of the 2021 Symposium on Eye Tracking Research and Applications, 2021

2020
Comparison of Three Off-the-Shelf Visual Odometry Systems.
Robotics, 2020

GIMIS: Gaze Input with Motor Imagery Selection.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020

Cognitive Load during Eye-typing.
Proceedings of the ETRA '20: 2020 Symposium on Eye Tracking Research and Applications, 2020

Exploring Eye-Gaze Wheelchair Control.
Proceedings of the ETRA '20 Adjunct: 2020 Symposium on Eye Tracking Research and Applications, 2020

People with Motor Disabilities Using Gaze to Control Telerobots.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
A Virtual Reality Simulator for Training Gaze Control of Wheeled Tele-Robots.
Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, 2019

Cognitive load during gaze typing.
Proceedings of the 24th International Conference on Intelligent User Interfaces: Companion, 2019

Eye-Gaze-Controlled Telepresence Robots for People with Motor Disabilities.
Proceedings of the 14th ACM/IEEE International Conference on Human-Robot Interaction, 2019

Hand- and gaze-control of telepresence robots.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Accessible control of telepresence robots based on eye tracking.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Pointing by gaze, head, and foot in a head-mounted display.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Eye-tracking based fatigue and cognitive assessment: doctoral symposium, extended abstract.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

A Fitts' law study of pupil dilations in a head-mounted display.
Proceedings of the 11th ACM Symposium on Eye Tracking Research & Applications, 2019

Providing Access to VR Through a Wheelchair.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Brain Computer Interface for Neuro-rehabilitation With Deep Learning Classification and Virtual Reality Feedback.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
Bicycles and Wheelchairs for Locomotion Control of a Simulated Telerobot Supported by Gaze- and Head-Interaction.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

Gaze typing in virtual reality: impact of keyboard design, selection method, and motion.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

Substantiating reading teachers with scanpaths.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

A Fitts' law study of click and dwell interaction by gaze, head and mouse with a head-mounted display.
Proceedings of the Workshop on Communication by Gaze Interaction, 2018

Head and gaze control of a telepresence robot with an HMD.
Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications, 2018

2017
Low Cost and Flexible UAV Deployment of Sensors.
Sensors, 2017

A low-cost virtual reality wheelchair simulator.
Proceedings of the 10th International Conference on PErvasive Technologies Related to Assistive Environments, 2017

2016
Dynamic Bluetooth beacons for people with disabilities.
Proceedings of the 3rd IEEE World Forum on Internet of Things, 2016

Wrist-worn pervasive gaze interaction.
Proceedings of the Ninth Biennial ACM Symposium on Eye Tracking Research & Applications, 2016

2015
A GazeWatch Prototype.
Proceedings of the 17th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2015

A gaze interactive textual smartwatch interface.
Proceedings of the 2015 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2015 ACM International Symposium on Wearable Computers, 2015

2014
The use of gaze to control drones.
Proceedings of the Eye Tracking Research and Applications, 2014

2013
Demo hour.
Interactions, 2013

2012
TalkingBadge demo.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Collecting location-based voice messages on a TalkingBadge.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Demo of gaze controlled flying.
Proceedings of the Nordic Conference on Human-Computer Interaction, 2012

Gaming with gaze and losing with a smile.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Gaze input for mobile devices by dwell and gestures.
Proceedings of the 2012 Symposium on Eye-Tracking Research and Applications, 2012

Gaze Interaction and Applications of Eye Tracking - Advances in Assistive Technologies.
IGI Global, ISBN: 978-1-613-50098-9, 2012

2011
Evaluating gaze-based interface tools to facilitate point-and-select tasks with small targets.
Behav. Inf. Technol., 2011

Evaluation of a remote webcam-based eye tracker.
Proceedings of the NGCA 2011, First Conference on Novel Gaze-Controlled Applications, Karlskrona, Sweden, May 26, 2011

Gaze interaction from bed.
Proceedings of the NGCA 2011, First Conference on Novel Gaze-Controlled Applications, Karlskrona, Sweden, May 26, 2011

Low cost vs. high-end eye tracking for usability testing.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Gaze-based interaction with public displays using off-the-shelf components.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

Small-target selection with gaze alone.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

Single gaze gestures.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

Evaluation of a low-cost open-source gaze tracker.
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications, 2010

2009
Learning gaze typing: what are the obstacles and what progress to expect?
Univers. Access Inf. Soc., 2009

Preface - Special Issue: Gaze Control for Work and Play.
PsychNology J., 2009

Evaluation of the Potential of Gaze Input for Game Interaction.
PsychNology J., 2009

Location-Based Services and Privacy in Airports.
Proceedings of the Human-Computer Interaction, 2009

Gaze-controlled driving.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Single stroke gaze gestures.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Low-cost gaze interaction: ready to deliver the promises.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Low-cost gaze pointing and EMG clicking.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Learning to interact with a computer by gaze.
Behav. Inf. Technol., 2008

All eyes on the monitor: gaze based interaction in zoomable, multi-scaled information-spaces.
Proceedings of the 13th International Conference on Intelligent User Interfaces, 2008

Noise tolerant selection by gaze-controlled pan and zoom in 3D.
Proceedings of the Eye Tracking Research & Application Symposium, 2008

Gaze Interaction and Access to Library Collection.
Proceedings of the Research and Advanced Technology for Digital Libraries, 2008

Gaze beats mouse: hands-free selection by combining gaze and emg.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Introducing COGAIN: communication by gaze interaction.
Univers. Access Inf. Soc., 2007

2006
Augmentative and alternative communication: the future of text on the move.
Univers. Access Inf. Soc., 2006

A comparative usability study of two Japanese gaze typing systems.
Proceedings of the Eye Tracking Research & Application Symposium, 2006

Eye typing with common cameras.
Proceedings of the Eye Tracking Research & Application Symposium, 2006

Robustifying Eye Interaction.
Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition, 2006

Do we need eye trackers to tell where people look?
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

Computer-aided in situ cognitive behavioral therapy.
Proceedings of the IASTED International Conference on Advances in Computer Science and Technology, 2006

2005
Gaze-guided viewing of interactive movies.
Digit. Creativity, 2005

2004
Gaze typing compared with input by head and hand.
Proceedings of the Eye Tracking Research & Application Symposium, 2004

Eye tracking off the shelf.
Proceedings of the Eye Tracking Research & Application Symposium, 2004

2003
Command Without a Click: Dwell Time Typing by Mouse and Gaze Selections.
Proceedings of the Human-Computer Interaction INTERACT '03: IFIP TC13 International Conference on Human-Computer Interaction, 2003

2002
Eye Typing using Markov and Active Appearance Models.
Proceedings of the 6th IEEE Workshop on Applications of Computer Vision (WACV 2002), 2002

Tracking Eyes Using Shape and Appearance.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2002), 2002

2001
Risk Analysis of Ship Navigation by Use of Cognitive Simulation.
Cogn. Technol. Work., 2001

Bringing gaze-based interaction back to basics.
Proceedings of the Universal Access In HCI: Towards an Information Society for All, 2001

1996
New Technological Windows into Mind: There is More in Eyes and Brains for Human-Computer Interaction.
Proceedings of the Conference on Human Factors in Computing Systems: Common Ground, 1996

1995
An Experimental Investigation of Configural, Digital, and Temporal Information on Process Displays.
Hum. Factors, 1995


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