John McAlaney

Orcid: 0000-0003-4062-6131

According to our database1, John McAlaney authored at least 34 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Bibliography

2024
Interrupting Dissociation of Players through Real-Time Digital Tasks during Online Gambling.
Int. J. Hum. Comput. Interact., September, 2024

Usability of Responsible Gambling Information on Gambling Operator' Websites: A Webcam-Based Eye Tracking Study.
Proceedings of the 2024 Symposium on Eye Tracking Research and Applications, 2024

2023
Transparency in persuasive technology, immersive technology, and online marketing: Facilitating users' informed decision making and practical implications.
Comput. Hum. Behav., 2023

Can We Re-design Social Media to Persuade People to Challenge Misinformation? An Exploratory Study.
Proceedings of the Persuasive Technology - 18th International Conference, 2023

2022
Design and Development of a Mobile Application to Combat Digital Addiction and Dissociative States During Phone Usage.
Proceedings of the IEEE International Conference on e-Business Engineering, 2022

2021
Procrastination on social media: predictors of types, triggers and acceptance of countermeasures.
Soc. Netw. Anal. Min., 2021

2020
Perceptions and Misperceptions of Smartphone Use: Applying the Social Norms Approach.
Inf., 2020

Predictors of Acceptance and Rejection of Online Peer Support Groups as a Digital Wellbeing Tool.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020

On the Need for Cultural Sensitivity in Digital Wellbeing Tools and Messages: A UK-China Comparison.
Proceedings of the Trends and Innovations in Information Systems and Technologies, 2020

Online Peer Support Groups for Behavior Change: Moderation Requirements.
Proceedings of the Research Challenges in Information Science, 2020

Incorporating Psychology into Cyber Security Education: A Pedagogical Approach.
Proceedings of the Financial Cryptography and Data Security, 2020

Knowledge is power: An analysis of discussions on hacking forums.
Proceedings of the IEEE European Symposium on Security and Privacy Workshops, 2020

Designing Meta-choices in a Purpose Made Game to Explore Anti-social Choices.
Proceedings of the 7th International Conference on Behavioural and Social Computing, 2020

2019
A normative decision-making model for cyber security.
Inf. Comput. Secur., 2019

Gender Differences in Attitudes Towards Prevention and Intervention Messages for Digital Addiction.
Proceedings of the New Knowledge in Information Systems and Technologies, 2019

Digital Addiction: Negative Life Experiences and Potential for Technology-Assisted Solutions.
Proceedings of the New Knowledge in Information Systems and Technologies, 2019

How Can Social Networks Design Trigger Fear of Missing Out?
Proceedings of the 2019 IEEE International Conference on Systems, Man and Cybernetics, 2019

Goal Setting for Persuasive Information Systems: Five Reference Checklists.
Proceedings of the Persuasive Technology: Development of Persuasive and Behavior Change Support Systems, 2019

Fear of Missing Out (FoMO) as Really Lived: Five Classifications and one Ecology.
Proceedings of the 6th International Conference on Behavioral, 2019

2018
Enabling Responsible Online Gambling by Real-time Persuasive Technologies.
Complex Syst. Informatics Model. Q., 2018

Empowering responsible online gambling by real-time persuasive information systems.
Proceedings of the 12th International Conference on Research Challenges in Information Science, 2018

Rationalising Decision Making about Risk: A Normative Approach.
Proceedings of the Twelfth International Symposium on Human Aspects of Information Security & Assurance, 2018

2017
Folk Risk Analysis: Factors Influencing Security Analysts' Interpretation of Risk.
Proceedings of the Thirteenth Symposium on Usable Privacy and Security, 2017

System design considerations for risk perception.
Proceedings of the 11th International Conference on Research Challenges in Information Science, 2017

Strategies and Design Principles to Minimize Negative Side-Effects of Digital Motivation on Teamwork.
Proceedings of the Persuasive Technology: Development and Implementation of Personalized Technologies to Change Attitudes and Behaviors, 2017

Teaching psychological principles to cybersecurity students.
Proceedings of the 2017 IEEE Global Engineering Education Conference, 2017

2016
Exploring the Risk Factors of Interactive E-Health Interventions for Digital Addiction.
Int. J. Sociotechnology Knowl. Dev., 2016

Online Peer Groups as a Persuasive Tool to Combat Digital Addiction.
Proceedings of the Persuasive Technology - 11th International Conference, 2016

Exploring the Requirements and Design of Persuasive Intervention Technology to Combat Digital Addiction.
Proceedings of the Human-Centered and Error-Resilient Systems Development, 2016

Social Psychology: An under-used tool in Cybersecurity.
Proceedings of the HCI 2016, 2016

Design of a Videogame to Explore Morality.
Proceedings of the HCI 2016, 2016

2015
The Emerging Requirement for Digital Addiction Labels.
Proceedings of the Requirements Engineering: Foundation for Software Quality, 2015

Ethical Dilemmas and Dimensions in Penetration Testing.
Proceedings of the Ninth International Symposium on Human Aspects of Information Security & Assurance, 2015

Mitigating Circumstances in Cybercrime: A Position Paper.
Proceedings of the 15th IEEE International Conference on Computer and Information Technology, 2015


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