John J. Dudley
Orcid: 0000-0001-6692-4853Affiliations:
- University of Cambridge, UK
According to our database1,
John J. Dudley
authored at least 38 papers
between 2013 and 2024.
Collaborative distances:
Collaborative distances:
Awards
IEEE Fellow
IEEE Fellow 2011, "For contributions to ultrafast optics and supercontinuum generation in photonic crystal fiber".
Timeline
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Bibliography
2024
ACM Trans. Interact. Intell. Syst., June, 2024
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR Through Video Analysis.
IEEE Trans. Vis. Comput. Graph., May, 2024
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings.
CoRR, 2024
An Online Survey Assessing the Accessibility Barriers Encountered by Users of Virtual and Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2024
2023
Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse.
Virtual Real., December, 2023
HotGestures: Complementing Command Selection and Use with Delimiter-Free Gesture-Based Shortcuts in Virtual Reality.
IEEE Trans. Vis. Comput. Graph., November, 2023
IEEE Trans. Vis. Comput. Graph., November, 2023
Evaluating the Performance of Hand-Based Probabilistic Text Input Methods on a Mid-Air Virtual Qwerty Keyboard.
IEEE Trans. Vis. Comput. Graph., November, 2023
IEEE Pervasive Comput., 2023
Promptor: A Conversational and Autonomous Prompt Generation Agent for Intelligent Text Entry Techniques.
CoRR, 2023
Encode-Store-Retrieve: Enhancing Memory Augmentation through Language-Encoded Egocentric Perception.
CoRR, 2023
Proceedings of the 2023 ACM Symposium on Spatial User Interaction, 2023
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023
2022
Gesture Spotter: A Rapid Prototyping Tool for Key Gesture Spotting in Virtual and Augmented Reality Applications.
IEEE Trans. Vis. Comput. Graph., 2022
IEEE Trans. Vis. Comput. Graph., 2022
Understanding user performance of acquiring targets with motion-in-depth in virtual reality.
Int. J. Hum. Comput. Stud., 2022
KWickChat: A Multi-Turn Dialogue System for AAC Using Context-Aware Sentence Generation by Bag-of-Keywords.
Proceedings of the IUI 2022: 27th International Conference on Intelligent User Interfaces, Helsinki, Finland, March 22, 2022
Efficient Special Character Entry on a Virtual Keyboard by Hand Gesture-Based Mode Switching.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Personalization of a Mid-Air Gesture Keyboard using Multi-Objective Bayesian Optimization.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022
Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022
2021
Complex Interaction as Emergent Behaviour: Simulating Mid-Air Virtual Keyboard Typing using Reinforcement Learning.
IEEE Trans. Vis. Comput. Graph., 2021
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021
The Imaginative Generative Adversarial Network: Automatic Data Augmentation for Dynamic Skeleton-Based Hand Gesture and Human Action Recognition.
Proceedings of the 16th IEEE International Conference on Automatic Face and Gesture Recognition, 2021
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Gesture Knitter: A Hand Gesture Design Tool for Head-Mounted Mixed Reality Applications.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Understanding, Detecting and Mitigating the Effects of Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
Crowdsourcing Design Guidance for Contextual Adaptation of Text Content in Augmented Reality.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021
2020
PhD thesis, 2020
2019
Proceedings of the 2019 IEEE International Symposium on Mixed and Augmented Reality, 2019
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019
2018
Fast and Precise Touch-Based Text Entry for Head-Mounted Augmented Reality with Variable Occlusion.
ACM Trans. Comput. Hum. Interact., 2018
ACM Trans. Interact. Intell. Syst., 2018
Performance Envelopes of in-Air Direct and Smartwatch Indirect Control for Head-Mounted Augmented Reality.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018
2013
Proceedings of the 2013 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, 2013